Move SocketManager's DecodeError to Common

Fix thread safety issue
This commit is contained in:
Sepalani
2022-08-22 12:39:02 +04:00
parent cc3e6a11ac
commit 597fb9ff6d
3 changed files with 27 additions and 23 deletions

View File

@ -9,6 +9,7 @@
#ifndef _WIN32
#include <netinet/in.h>
#include <string.h>
#include <sys/socket.h>
#include <sys/types.h>
#else
@ -545,4 +546,24 @@ void RestoreNetworkErrorState(const NetworkErrorState& state)
WSASetLastError(state.wsa_error);
#endif
}
const char* DecodeNetworkError(s32 error_code)
{
thread_local char buffer[1024];
#define IS_BSD_STRERROR \
defined(__FreeBSD__) || defined(__OpenBSD__) || defined(__NetBSD__) || defined(ANDROID) || \
defined(__APPLE__)
#ifdef _WIN32
FormatMessageA(FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS |
FORMAT_MESSAGE_MAX_WIDTH_MASK,
nullptr, error_code, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), buffer,
sizeof(buffer), nullptr);
return buffer;
#elif (IS_BSD_STRERROR) || ((_POSIX_C_SOURCE >= 200112L || _XOPEN_SOURCE >= 600) && !_GNU_SOURCE)
strerror_r(error_code, buffer, sizeof(buffer));
return buffer;
#else
return strerror_r(error_code, buffer, sizeof(buffer));
#endif
}
} // namespace Common