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Config: Port GameList settings to new config system.
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@ -228,44 +228,6 @@ struct SConfig
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bool m_show_active_title = false;
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bool m_use_builtin_title_database = true;
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bool m_ListDrives;
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bool m_ListWad;
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bool m_ListElfDol;
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bool m_ListWii;
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bool m_ListGC;
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bool m_ListPal;
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bool m_ListUsa;
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bool m_ListJap;
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bool m_ListAustralia;
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bool m_ListFrance;
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bool m_ListGermany;
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bool m_ListItaly;
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bool m_ListKorea;
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bool m_ListNetherlands;
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bool m_ListRussia;
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bool m_ListSpain;
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bool m_ListTaiwan;
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bool m_ListWorld;
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bool m_ListUnknown;
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int m_ListSort;
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int m_ListSort2;
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// Game list column toggles
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bool m_showSystemColumn;
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bool m_showBannerColumn;
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bool m_showDescriptionColumn;
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bool m_showTitleColumn;
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bool m_showMakerColumn;
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bool m_showFileNameColumn;
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bool m_showFilePathColumn;
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bool m_showIDColumn;
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bool m_showRegionColumn;
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bool m_showSizeColumn;
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bool m_showFileFormatColumn;
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bool m_showBlockSizeColumn;
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bool m_showCompressionColumn;
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bool m_showTagsColumn;
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std::string m_WirelessMac;
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bool m_PauseMovie;
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bool m_ShowRerecord;
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@ -310,7 +272,6 @@ private:
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void SaveGeneralSettings(IniFile& ini);
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void SaveInterfaceSettings(IniFile& ini);
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void SaveGameListSettings(IniFile& ini);
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void SaveCoreSettings(IniFile& ini);
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void SaveInputSettings(IniFile& ini);
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void SaveMovieSettings(IniFile& ini);
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@ -322,7 +283,6 @@ private:
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void LoadGeneralSettings(IniFile& ini);
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void LoadInterfaceSettings(IniFile& ini);
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void LoadGameListSettings(IniFile& ini);
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void LoadCoreSettings(IniFile& ini);
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void LoadInputSettings(IniFile& ini);
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void LoadMovieSettings(IniFile& ini);
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