Config: Port GameList settings to new config system.

This commit is contained in:
Admiral H. Curtiss
2021-12-26 23:46:35 +01:00
parent a29d7625dd
commit 5999e9e139
8 changed files with 163 additions and 207 deletions

View File

@ -228,44 +228,6 @@ struct SConfig
bool m_show_active_title = false;
bool m_use_builtin_title_database = true;
bool m_ListDrives;
bool m_ListWad;
bool m_ListElfDol;
bool m_ListWii;
bool m_ListGC;
bool m_ListPal;
bool m_ListUsa;
bool m_ListJap;
bool m_ListAustralia;
bool m_ListFrance;
bool m_ListGermany;
bool m_ListItaly;
bool m_ListKorea;
bool m_ListNetherlands;
bool m_ListRussia;
bool m_ListSpain;
bool m_ListTaiwan;
bool m_ListWorld;
bool m_ListUnknown;
int m_ListSort;
int m_ListSort2;
// Game list column toggles
bool m_showSystemColumn;
bool m_showBannerColumn;
bool m_showDescriptionColumn;
bool m_showTitleColumn;
bool m_showMakerColumn;
bool m_showFileNameColumn;
bool m_showFilePathColumn;
bool m_showIDColumn;
bool m_showRegionColumn;
bool m_showSizeColumn;
bool m_showFileFormatColumn;
bool m_showBlockSizeColumn;
bool m_showCompressionColumn;
bool m_showTagsColumn;
std::string m_WirelessMac;
bool m_PauseMovie;
bool m_ShowRerecord;
@ -310,7 +272,6 @@ private:
void SaveGeneralSettings(IniFile& ini);
void SaveInterfaceSettings(IniFile& ini);
void SaveGameListSettings(IniFile& ini);
void SaveCoreSettings(IniFile& ini);
void SaveInputSettings(IniFile& ini);
void SaveMovieSettings(IniFile& ini);
@ -322,7 +283,6 @@ private:
void LoadGeneralSettings(IniFile& ini);
void LoadInterfaceSettings(IniFile& ini);
void LoadGameListSettings(IniFile& ini);
void LoadCoreSettings(IniFile& ini);
void LoadInputSettings(IniFile& ini);
void LoadMovieSettings(IniFile& ini);