From 599c3ccd7bc0c7b75c9ef6c4a3fd4f0fb2ae266c Mon Sep 17 00:00:00 2001 From: skidau Date: Sat, 22 Oct 2011 16:14:34 +1100 Subject: [PATCH] Fixed save states for games which use the MMU Speed Hack --- Source/Core/Core/Src/HW/Memmap.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/Source/Core/Core/Src/HW/Memmap.cpp b/Source/Core/Core/Src/HW/Memmap.cpp index 1c185ccaf3..c1c01d26a9 100644 --- a/Source/Core/Core/Src/HW/Memmap.cpp +++ b/Source/Core/Core/Src/HW/Memmap.cpp @@ -373,6 +373,8 @@ void DoState(PointerWrap &p) p.DoArray(m_pPhysicalRAM, RAM_SIZE); // p.DoArray(m_pVirtualEFB, EFB_SIZE); p.DoArray(m_pVirtualL1Cache, L1_CACHE_SIZE); + if (bFakeVMEM) + p.DoArray(m_pVirtualFakeVMEM, FAKEVMEM_SIZE); if (wii) p.DoArray(m_pEXRAM, EXRAM_SIZE); }