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Adds Support for multiple GameCube Controllers
Conflicts: Source/Core/DolphinWX/Src/Frame.cpp
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@ -460,8 +460,8 @@ void TASInputDlg::GetValues(SPADStatus *PadStatus, int controllerID)
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SetLandRTriggers();
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// TODO: implement support for more controllers
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if (controllerID != 0)
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return;
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//if (controllerID != 0)
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// return;
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PadStatus->stickX = mainX;
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PadStatus->stickY = mainY;
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