Wrapped fopen/close/read/write functions inside a simple "IOFile" class. Reading, writing, and error checking became simpler in most cases. It should be near impossible to forget to close a file now that the destructor takes care of it. (I hope this fixes Issue 3635) I have tested the functionality of most things, but it is possible I broke something. :p

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7328 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Jordan Woyak
2011-03-11 10:21:46 +00:00
parent 4f69672b2b
commit 59fd1008ca
68 changed files with 1112 additions and 1154 deletions

View File

@ -18,6 +18,8 @@
#ifndef _FILEUTIL_H_
#define _FILEUTIL_H_
#include <fstream>
#include <cstdio>
#include <string>
#include <vector>
#include <string.h>
@ -140,6 +142,77 @@ std::string GetBundleDirectory();
bool WriteStringToFile(bool text_file, const std::string &str, const char *filename);
bool ReadFileToString(bool text_file, const char *filename, std::string &str);
// simple wrapper for cstdlib file functions to
// hopefully will make error checking easier
// and make forgetting an fclose() harder
class IOFile : NonCopyable
{
public:
IOFile();
IOFile(std::FILE* file);
IOFile(const std::string& filename, const char openmode[]);
~IOFile();
bool Open(const std::string& filename, const char openmode[]);
bool Close();
template <typename T>
bool ReadArray(T* data, size_t length)
{
if (!IsOpen() || length != std::fread(data, sizeof(T), length, m_file))
m_good = false;
return m_good;
}
template <typename T>
bool WriteArray(const T* data, size_t length)
{
if (!IsOpen() || length != std::fwrite(data, sizeof(T), length, m_file))
m_good = false;
return m_good;
}
bool ReadBytes(void* data, size_t length)
{
return ReadArray(reinterpret_cast<char*>(data), length);
}
bool WriteBytes(const void* data, size_t length)
{
return WriteArray(reinterpret_cast<const char*>(data), length);
}
bool IsOpen() { return NULL != m_file; }
// m_good is set to false when a read, write or other function fails
bool IsGood() { return m_good; }
operator void*() { return m_good ? m_file : NULL; }
std::FILE* ReleaseHandle();
std::FILE* GetHandle() { return m_file; }
void SetHandle(std::FILE* file);
bool Seek(s64 off, int origin);
u64 Tell();
u64 GetSize();
bool Resize(u64 size);
bool Flush();
// clear error state
void Clear() { m_good = true; std::clearerr(m_file); }
private:
IOFile& operator=(const IOFile&) /*= delete*/;
std::FILE* m_file;
bool m_good;
};
} // namespace
#endif