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Add an IsMovieActive function.
Makes things a bit simpler, since this is a common check.
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@ -123,6 +123,7 @@ bool IsRecordingInputFromSaveState();
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bool IsJustStartingRecordingInputFromSaveState();
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bool IsJustStartingPlayingInputFromSaveState();
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bool IsPlayingInput();
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bool IsMovieActive();
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bool IsReadOnly();
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u64 GetRecordingStartTime();
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