Add a Win32 NoGUI platform and project

This commit is contained in:
Stenzek
2019-11-26 15:25:19 +11:00
parent 0755f92979
commit 5a65031611
11 changed files with 421 additions and 7 deletions

View File

@ -1,7 +1,7 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 15
VisualStudioVersion = 15.0.26430.14
# Visual Studio Version 16
VisualStudioVersion = 16.0.29509.3
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Dolphin", "Core\DolphinQt\DolphinQt.vcxproj", "{FA3FA62B-6F58-4B86-9453-4D149940A066}"
EndProject
@ -97,6 +97,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "D3D12", "Core\VideoBackends
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "D3DCommon", "Core\VideoBackends\D3DCommon\D3DCommon.vcxproj", "{DEA96CF2-F237-4A1A-B32F-C916769EFB50}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "DolphinNoGUI", "Core\DolphinNoGUI\DolphinNoGUI.vcxproj", "{974E563D-23F8-4E8F-9083-F62876B04E08}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
@ -279,6 +281,8 @@ Global
{DEA96CF2-F237-4A1A-B32F-C916769EFB50}.Debug|x64.Build.0 = Debug|x64
{DEA96CF2-F237-4A1A-B32F-C916769EFB50}.Release|x64.ActiveCfg = Release|x64
{DEA96CF2-F237-4A1A-B32F-C916769EFB50}.Release|x64.Build.0 = Release|x64
{974E563D-23F8-4E8F-9083-F62876B04E08}.Debug|x64.ActiveCfg = Debug|x64
{974E563D-23F8-4E8F-9083-F62876B04E08}.Release|x64.ActiveCfg = Release|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE