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Add WiiSaveBanner class
This class is similar to the BannerLoaderWii class that was
removed in ee694e32
.
This commit is contained in:
@ -34,6 +34,7 @@
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#include "DiscIO/Blob.h"
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#include "DiscIO/Enums.h"
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#include "DiscIO/Volume.h"
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#include "DiscIO/WiiSaveBanner.h"
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#include "DolphinWX/ISOFile.h"
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#include "DolphinWX/WxUtils.h"
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@ -263,8 +264,9 @@ bool GameListItem::BannerChanged()
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return false;
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auto& banner = m_pending.volume_banner;
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std::vector<u32> buffer = DiscIO::Volume::GetWiiBanner(&banner.width, &banner.height, m_title_id);
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if (!buffer.size())
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std::vector<u32> buffer =
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DiscIO::WiiSaveBanner(m_title_id).GetBanner(&banner.width, &banner.height);
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if (buffer.empty())
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return false;
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ReadVolumeBanner(&banner.buffer, buffer, banner.width, banner.height);
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