mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-23 06:09:50 -06:00
D3D11: Port perf queries code to the PerfQueryBase interface.
Remove deprecated PerfQuery methods from RenderBase. Windows build fix.
This commit is contained in:
@ -17,25 +17,25 @@ public:
|
||||
u32 GetQueryResult(PerfQueryType type);
|
||||
void FlushResults();
|
||||
bool IsFlushed() const;
|
||||
|
||||
|
||||
private:
|
||||
struct ActiveQuery
|
||||
{
|
||||
GLuint query_id;
|
||||
PerfQueryGroup query_type;
|
||||
};
|
||||
|
||||
|
||||
// when testing in SMS: 64 was too small, 128 was ok
|
||||
static const int PERF_QUERY_BUFFER_SIZE = 512;
|
||||
|
||||
|
||||
void WeakFlush();
|
||||
// Only use when non-empty
|
||||
void FlushOne();
|
||||
|
||||
|
||||
// This contains gl query objects with unretrieved results.
|
||||
ActiveQuery m_query_buffer[PERF_QUERY_BUFFER_SIZE];
|
||||
int m_query_read_pos;
|
||||
|
||||
|
||||
// TODO: sloppy
|
||||
volatile int m_query_count;
|
||||
volatile u32 m_results[PQG_NUM_MEMBERS];
|
||||
|
Reference in New Issue
Block a user