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Common and VideoCommon: Change texture data from std::vector to Common::UniqueBuffer.
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@ -3,14 +3,15 @@
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#pragma once
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#include <span>
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#include <string>
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#include <vector>
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#include "Common/Buffer.h"
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#include "Common/CommonTypes.h"
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namespace Common
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{
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bool LoadPNG(const std::vector<u8>& input, std::vector<u8>* data_out, u32* width_out,
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bool LoadPNG(std::span<const u8> input, Common::UniqueBuffer<u8>* data_out, u32* width_out,
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u32* height_out);
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enum class ImageByteFormat
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