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Common and VideoCommon: Change texture data from std::vector to Common::UniqueBuffer.
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@ -13,7 +13,6 @@
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#include "Common/IOFile.h"
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#include "Common/Image.h"
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#include "Common/Logging/Log.h"
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#include "Common/Swap.h"
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#include "VideoCommon/VideoConfig.h"
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namespace
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@ -235,7 +234,7 @@ static void ConvertTexture_X8R8G8B8(VideoCommon::CustomTextureData::ArraySlice::
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static void ConvertTexture_R8G8B8(VideoCommon::CustomTextureData::ArraySlice::Level* level)
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{
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std::vector<u8> new_data(level->row_length * level->height * sizeof(u32));
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Common::UniqueBuffer<u8> new_data(level->row_length * level->height * sizeof(u32));
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const u8* rgb_data_ptr = level->data.data();
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u8* data_ptr = new_data.data();
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@ -479,7 +478,7 @@ static bool ReadMipLevel(VideoCommon::CustomTextureData::ArraySlice::Level* leve
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level->height = height;
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level->format = info.format;
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level->row_length = row_length;
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level->data.resize(size);
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level->data.reset(size);
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if (!file.ReadBytes(level->data.data(), level->data.size()))
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return false;
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@ -571,13 +570,13 @@ bool LoadPNGTexture(CustomTextureData::ArraySlice::Level* level, const std::stri
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File::IOFile file;
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file.Open(filename, "rb");
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std::vector<u8> buffer(file.GetSize());
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Common::UniqueBuffer<u8> buffer(file.GetSize());
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file.ReadBytes(buffer.data(), file.GetSize());
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return LoadPNGTexture(level, buffer);
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}
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bool LoadPNGTexture(CustomTextureData::ArraySlice::Level* level, const std::vector<u8>& buffer)
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bool LoadPNGTexture(CustomTextureData::ArraySlice::Level* level, std::span<const u8> buffer)
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{
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if (!level) [[unlikely]]
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return false;
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