GFX: New GlobalControl system - cleaner way to control hacks and for possible control over other parts of the video code (video debugger control).

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3982 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
omegadox
2009-08-15 07:20:37 +00:00
parent 32d213a823
commit 5ac7105b66
9 changed files with 267 additions and 7 deletions

View File

@ -30,6 +30,7 @@
#include "../TextureMngr.h"
#include "VertexShaderManager.h"
#include "../PostProcessing.h"
#include "GlobalControl.h"
BEGIN_EVENT_TABLE(GFXConfigDialogOGL,wxDialog)
EVT_CLOSE(GFXConfigDialogOGL::OnClose)
@ -700,6 +701,7 @@ void GFXConfigDialogOGL::AdvancedSettingsChanged(wxCommandEvent& event)
break;
case ID_FREELOOK:
g_Config.bFreeLook = m_FreeLook->IsChecked();
Projection_SetFreeLook(g_Config.bFreeLook);
break;
case ID_TEXTUREPATH:
break;
@ -835,5 +837,10 @@ void Config::UpdateProjectionHack()
g_Config.bProjHack1 = 0;
break;
}
// Set the projections hacks
Projection_SetHack0(g_Config.bProjHack1);
Projection_SetHack1(ProjectionHack(g_Config.bPhackvalue1 == 0 ? false : true, g_Config.fhackvalue1));
Projection_SetHack2(ProjectionHack(g_Config.bPhackvalue2 == 0 ? false : true, g_Config.fhackvalue2));
}