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GFX: New GlobalControl system - cleaner way to control hacks and for possible control over other parts of the video code (video debugger control).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3982 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -261,7 +261,7 @@ void Flush()
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VERTEXSHADER* vs = VertexShaderCache::GetShader(g_nativeVertexFmt->m_components);
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// set global constants
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VertexShaderManager::SetConstants(g_Config.bProjHack1,g_Config.bPhackvalue1, g_Config.fhackvalue1, g_Config.bPhackvalue2, g_Config.fhackvalue2, g_Config.bFreeLook);
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VertexShaderManager::SetConstants();
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PixelShaderManager::SetConstants();
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// finally bind
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