Qt/GameList: Add option to show covers in grid mode

This commit is contained in:
spycrab
2018-07-23 00:10:22 +02:00
parent 448547c38f
commit 5ade5f4fe7
20 changed files with 327 additions and 8 deletions

View File

@ -39,6 +39,7 @@
#define GAMESETTINGS_DIR "GameSettings"
#define MAPS_DIR "Maps"
#define CACHE_DIR "Cache"
#define COVERCACHE_DIR "GameCovers"
#define SHADERCACHE_DIR "Shaders"
#define STATESAVES_DIR "StateSaves"
#define SCREENSHOTS_DIR "ScreenShots"

View File

@ -759,6 +759,7 @@ static void RebuildUserDirectories(unsigned int dir_index)
s_user_paths[D_GAMESETTINGS_IDX] = s_user_paths[D_USER_IDX] + GAMESETTINGS_DIR DIR_SEP;
s_user_paths[D_MAPS_IDX] = s_user_paths[D_USER_IDX] + MAPS_DIR DIR_SEP;
s_user_paths[D_CACHE_IDX] = s_user_paths[D_USER_IDX] + CACHE_DIR DIR_SEP;
s_user_paths[D_COVERCACHE_IDX] = s_user_paths[D_CACHE_IDX] + COVERCACHE_DIR DIR_SEP;
s_user_paths[D_SHADERCACHE_IDX] = s_user_paths[D_CACHE_IDX] + SHADERCACHE_DIR DIR_SEP;
s_user_paths[D_SHADERS_IDX] = s_user_paths[D_USER_IDX] + SHADERS_DIR DIR_SEP;
s_user_paths[D_STATESAVES_IDX] = s_user_paths[D_USER_IDX] + STATESAVES_DIR DIR_SEP;
@ -814,6 +815,7 @@ static void RebuildUserDirectories(unsigned int dir_index)
break;
case D_CACHE_IDX:
s_user_paths[D_COVERCACHE_IDX] = s_user_paths[D_CACHE_IDX] + COVERCACHE_DIR DIR_SEP;
s_user_paths[D_SHADERCACHE_IDX] = s_user_paths[D_CACHE_IDX] + SHADERCACHE_DIR DIR_SEP;
break;

View File

@ -29,6 +29,7 @@ enum
// settings (per game)
D_MAPS_IDX,
D_CACHE_IDX,
D_COVERCACHE_IDX,
D_SHADERCACHE_IDX,
D_SHADERS_IDX,
D_STATESAVES_IDX,