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Bunch of tiny memory leaks fixed and cleanup, フウ〜!
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5056 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -416,7 +416,14 @@ void SleepCurrentThread(int ms)
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void SetCurrentThreadName(const TCHAR* szThreadName)
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{
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pthread_setspecific(threadname_key, strdup(szThreadName));
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char *name = strdup(szThreadName);
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// pthread_setspecific returns 0 on success
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// free the string from strdup if fails
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// creates a memory leak if it actually doesn't fail
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// since we don't delete it once we delete the thread
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// we are using a single threadname_key anyway for all threads
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if(!pthread_setspecific(threadname_key, strdup(szThreadName)))
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free(name);
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INFO_LOG(COMMON, "%s(%s)\n", __FUNCTION__, szThreadName);
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}
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