MappingButton: grab and release mouse and keyboard instead of calling parent SetBlockInputs

This commit is contained in:
Michael Maltese
2017-06-13 17:11:52 -07:00
parent 2188ac785a
commit 5b6c8c3ad0
6 changed files with 19 additions and 33 deletions

View File

@ -43,7 +43,6 @@ public:
ControllerEmu::EmulatedController* GetController() const;
std::shared_ptr<ciface::Core::Device> GetDevice() const;
void SetBlockInputs(const bool block);
MappingWindow* GetParent() const;
virtual void LoadSettings() = 0;