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MappingButton: grab and release mouse and keyboard instead of calling parent SetBlockInputs
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@ -369,19 +369,6 @@ std::shared_ptr<ciface::Core::Device> MappingWindow::GetDevice() const
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return g_controller_interface.FindDevice(m_devq);
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}
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void MappingWindow::SetBlockInputs(const bool block)
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{
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m_block = block;
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}
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bool MappingWindow::event(QEvent* event)
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{
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if (!m_block)
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return QDialog::event(event);
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return false;
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}
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void MappingWindow::OnDefaultFieldsPressed()
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{
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if (m_controller == nullptr)
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