mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-24 14:49:42 -06:00
GameListModel instance ownership transferred back to the GameList instance. The GameListModel instance will be passed as a constructor parameter where needed.
This commit is contained in:
@ -41,7 +41,6 @@
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#include "DolphinQt/Config/PropertiesDialog.h"
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#include "DolphinQt/ConvertDialog.h"
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#include "DolphinQt/GameList/GameListModel.h"
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#include "DolphinQt/GameList/GridProxyModel.h"
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#include "DolphinQt/GameList/ListProxyModel.h"
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#include "DolphinQt/MenuBar.h"
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@ -54,27 +53,26 @@
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#include "UICommon/GameFile.h"
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GameList::GameList(QWidget* parent) : QStackedWidget(parent)
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GameList::GameList(QWidget* parent) : QStackedWidget(parent), m_model(this)
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{
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m_model = Settings::Instance().GetGameListModel();
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m_list_proxy = new ListProxyModel(this);
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m_list_proxy->setSortCaseSensitivity(Qt::CaseInsensitive);
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m_list_proxy->setSortRole(GameListModel::SORT_ROLE);
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m_list_proxy->setSourceModel(m_model);
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m_list_proxy->setSourceModel(&m_model);
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m_grid_proxy = new GridProxyModel(this);
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m_grid_proxy->setSourceModel(m_model);
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m_grid_proxy->setSourceModel(&m_model);
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MakeListView();
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MakeGridView();
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MakeEmptyView();
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if (Settings::GetQSettings().contains(QStringLiteral("gridview/scale")))
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m_model->SetScale(Settings::GetQSettings().value(QStringLiteral("gridview/scale")).toFloat());
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m_model.SetScale(Settings::GetQSettings().value(QStringLiteral("gridview/scale")).toFloat());
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connect(m_list, &QTableView::doubleClicked, this, &GameList::GameSelected);
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connect(m_grid, &QListView::doubleClicked, this, &GameList::GameSelected);
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connect(m_model, &QAbstractItemModel::rowsInserted, this, &GameList::ConsiderViewChange);
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connect(m_model, &QAbstractItemModel::rowsRemoved, this, &GameList::ConsiderViewChange);
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connect(&m_model, &QAbstractItemModel::rowsInserted, this, &GameList::ConsiderViewChange);
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connect(&m_model, &QAbstractItemModel::rowsRemoved, this, &GameList::ConsiderViewChange);
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addWidget(m_list);
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addWidget(m_grid);
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@ -94,7 +92,7 @@ GameList::GameList(QWidget* parent) : QStackedWidget(parent)
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void GameList::PurgeCache()
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{
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m_model->PurgeCache();
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m_model.PurgeCache();
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}
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void GameList::MakeListView()
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@ -176,7 +174,7 @@ GameList::~GameList()
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{
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Settings::GetQSettings().setValue(QStringLiteral("tableheader/state"),
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m_list->horizontalHeader()->saveState());
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Settings::GetQSettings().setValue(QStringLiteral("gridview/scale"), m_model->GetScale());
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Settings::GetQSettings().setValue(QStringLiteral("gridview/scale"), m_model.GetScale());
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}
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void GameList::UpdateColumnVisibility()
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@ -368,21 +366,19 @@ void GameList::ShowContextMenu(const QPoint&)
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menu->addSeparator();
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auto* model = Settings::Instance().GetGameListModel();
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auto* tags_menu = menu->addMenu(tr("Tags"));
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auto path = game->GetFilePath();
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auto game_tags = model->GetGameTags(path);
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auto game_tags = m_model.GetGameTags(path);
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for (const auto& tag : model->GetAllTags())
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for (const auto& tag : m_model.GetAllTags())
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{
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auto* tag_action = tags_menu->addAction(tag);
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tag_action->setCheckable(true);
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tag_action->setChecked(game_tags.contains(tag));
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connect(tag_action, &QAction::toggled, [path, tag, model](bool checked) {
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connect(tag_action, &QAction::toggled, [path, tag, model = &m_model](bool checked) {
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if (!checked)
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model->RemoveGameTag(path, tag);
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else
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@ -635,7 +631,7 @@ void GameList::DeleteFile()
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if (deletion_successful)
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{
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m_model->RemoveGame(game->GetFilePath());
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m_model.RemoveGame(game->GetFilePath());
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}
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else
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{
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@ -686,7 +682,7 @@ std::shared_ptr<const UICommon::GameFile> GameList::GetSelectedGame() const
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if (sel_model->hasSelection())
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{
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QModelIndex model_index = proxy->mapToSource(sel_model->selectedIndexes()[0]);
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return m_model->GetGameFile(model_index.row());
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return m_model.GetGameFile(model_index.row());
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}
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return {};
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}
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@ -714,7 +710,7 @@ QList<std::shared_ptr<const UICommon::GameFile>> GameList::GetSelectedGames() co
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for (const auto& index : index_list)
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{
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QModelIndex model_index = proxy->mapToSource(index);
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selected_list.push_back(m_model->GetGameFile(model_index.row()));
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selected_list.push_back(m_model.GetGameFile(model_index.row()));
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}
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}
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return selected_list;
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@ -728,18 +724,18 @@ bool GameList::HasMultipleSelected() const
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std::shared_ptr<const UICommon::GameFile> GameList::FindGame(const std::string& path) const
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{
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return m_model->FindGame(path);
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return m_model.FindGame(path);
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}
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std::shared_ptr<const UICommon::GameFile>
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GameList::FindSecondDisc(const UICommon::GameFile& game) const
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{
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return m_model->FindSecondDisc(game);
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return m_model.FindSecondDisc(game);
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}
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std::string GameList::GetNetPlayName(const UICommon::GameFile& game) const
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{
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return m_model->GetNetPlayName(game);
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return m_model.GetNetPlayName(game);
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}
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void GameList::SetViewColumn(int col, bool view)
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@ -756,7 +752,7 @@ void GameList::SetPreferredView(bool list)
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void GameList::ConsiderViewChange()
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{
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if (m_model->rowCount(QModelIndex()) > 0)
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if (m_model.rowCount(QModelIndex()) > 0)
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{
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if (m_prefer_list)
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setCurrentWidget(m_list);
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@ -905,7 +901,7 @@ void GameList::NewTag()
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if (tag.isEmpty())
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return;
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Settings::Instance().GetGameListModel()->NewTag(tag);
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m_model.NewTag(tag);
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}
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void GameList::DeleteTag()
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@ -915,12 +911,12 @@ void GameList::DeleteTag()
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if (tag.isEmpty())
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return;
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Settings::Instance().GetGameListModel()->DeleteTag(tag);
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m_model.DeleteTag(tag);
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}
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void GameList::SetSearchTerm(const QString& term)
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{
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m_model->SetSearchTerm(term);
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m_model.SetSearchTerm(term);
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m_list_proxy->invalidate();
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m_grid_proxy->invalidate();
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@ -930,7 +926,7 @@ void GameList::SetSearchTerm(const QString& term)
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void GameList::ZoomIn()
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{
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m_model->SetScale(m_model->GetScale() + 0.1);
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m_model.SetScale(m_model.GetScale() + 0.1);
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m_list_proxy->invalidate();
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m_grid_proxy->invalidate();
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@ -940,10 +936,10 @@ void GameList::ZoomIn()
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void GameList::ZoomOut()
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{
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if (m_model->GetScale() <= 0.1)
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if (m_model.GetScale() <= 0.1)
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return;
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m_model->SetScale(m_model->GetScale() - 0.1);
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m_model.SetScale(m_model.GetScale() - 0.1);
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m_list_proxy->invalidate();
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m_grid_proxy->invalidate();
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@ -955,7 +951,7 @@ void GameList::UpdateFont()
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{
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QFont f;
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f.setPointSizeF(m_model->GetScale() * f.pointSize());
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f.setPointSizeF(m_model.GetScale() * f.pointSize());
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m_grid->setFont(f);
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}
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@ -8,7 +8,8 @@
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#include <QStackedWidget>
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class GameListModel;
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#include "DolphinQt/GameList/GameListModel.h"
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class QLabel;
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class QListView;
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class QSortFilterProxyModel;
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@ -46,6 +47,8 @@ public:
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void PurgeCache();
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const GameListModel& GetGameListModel() const { return m_model; }
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signals:
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void GameSelected();
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void NetPlayHost(const UICommon::GameFile& game);
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@ -85,7 +88,7 @@ private:
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void ConsiderViewChange();
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void UpdateFont();
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GameListModel* m_model;
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GameListModel m_model;
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QSortFilterProxyModel* m_list_proxy;
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QSortFilterProxyModel* m_grid_proxy;
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