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https://github.com/dolphin-emu/dolphin.git
synced 2025-07-23 06:09:50 -06:00
Gecko codes: Added parenthesis where they were needed.(thanks to glennrics and soren) Fixed a copy paste error with write & fill 8bit codes. Also forgot to remove a return false;.(some more codes should work (fixed issue 2968)) New Wiimote Plugin: Added emulated swinging.(seems to work) Changed the emulated calibration data to some nice values. ControllerInterface: moved and constified some stuff.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5980 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -6,7 +6,9 @@
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#include <sstream>
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#include <map>
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#include <algorithm>
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#include "Common.h"
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#include "Thread.h"
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// enable disable sources
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#ifdef _WIN32
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@ -214,12 +216,14 @@ public:
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bool IsInit() const { return m_is_init; }
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void UpdateReference(ControlReference* control, const DeviceQualifier& default_device) const;
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bool UpdateInput();
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bool UpdateOutput();
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bool UpdateInput(const bool force = false);
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bool UpdateOutput(const bool force = false);
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const std::vector<Device*>& Devices() const { return m_devices; }
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Device* FindDevice(const DeviceQualifier& devq) const;
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Common::CriticalSection update_lock;
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private:
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bool m_is_init;
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std::vector<Device*> m_devices;
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