added support to load WAD files of the WII

the WiiWAD loader encrypts the WAD, loads the NAND AppLoader and executes it. The NAND Loader will load more parts of the WAD to memory and execute them.

Some WADs show the loading screen but hanging because the BT devices cant be initialized. Dolphin is not able to connect to devices that arnt validates per SYSCONF. Perhaps a global flag is wrong or missing or we have to preload the SYSCONF by hand (or fix/improve the BT handling :))

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2348 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
fires.gc
2009-02-22 00:40:52 +00:00
parent ffa56ed61a
commit 5c2694a629
17 changed files with 517 additions and 58 deletions

View File

@ -409,7 +409,7 @@ void CFrame::DoOpen(bool Boot)
wxEmptyString, wxEmptyString, wxEmptyString,
wxString::Format
(
_T("All GC/Wii files (elf, dol, gcm, iso)|*.elf;*.dol;*.gcm;*.iso;*.gcz|All files (%s)|%s"),
_T("All GC/Wii files (elf, dol, gcm, iso, wad)|*.elf;*.dol;*.gcm;*.iso;*.gcz;*.wad|All files (%s)|%s"),
wxFileSelectorDefaultWildcardStr,
wxFileSelectorDefaultWildcardStr
),