Fix for issue 831, add .gcz to the cache file of compressed iso and corrected fullscreen tool tip message

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2929 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
sl1nk3.s
2009-04-08 16:38:41 +00:00
parent 7dccebfef2
commit 5c56066519
5 changed files with 14 additions and 10 deletions

View File

@ -283,7 +283,7 @@ bool OpenGL_Create(SVideoInitialize &_VideoInitialize, int _iwidth, int _iheight
dwStyle = WS_OVERLAPPEDWINDOW;
}
RECT rc = {0, 0, s_backbuffer_width, s_backbuffer_height};
RECT rc = {0, 0, s_backbuffer_width, s_backbuffer_height};
AdjustWindowRectEx(&rc, dwStyle, FALSE, dwExStyle);
int X = (rcdesktop.right-rcdesktop.left)/2 - (rc.right-rc.left)/2;

View File

@ -205,9 +205,8 @@ void ConfigDialog::CreateGUIControls()
// Tool tips
m_Fullscreen->SetToolTip(wxT(
"This option use a separate rendering window and can only be used when"
" 'Render to main window' is unchecked. The only way to exit this mode\n"
" is with Alt + F4 (that also close Dolphin)."
"This will create a Fullscreen window using the chosen Fullscreen resolution."
"\nPress Esc key to switch between Fullscreen and Windowed mode."
));
m_NativeResolution->SetToolTip(wxT(
"This will use the game's native resolution and stretch it to fill the"

View File

@ -165,16 +165,16 @@ LRESULT CALLBACK WndProc( HWND hWnd, UINT iMsg, WPARAM wParam, LPARAM lParam )
{
// Get out of fullscreen
g_Config.bFullscreen = false;
RECT rc = {0, 0, w_fs, h_fs};
if (strlen(g_Config.iWindowedRes) > 1)
sscanf(g_Config.iWindowedRes, "%dx%d", &w_fs, &h_fs);
RECT rcdesktop;
RECT rc = {0, 0, w_fs, h_fs};
GetWindowRect(GetDesktopWindow(), &rcdesktop);
// FullScreen -> Desktop
ChangeDisplaySettings(NULL, 0);
RECT rcdesktop; // Get desktop resolution
GetWindowRect(GetDesktopWindow(), &rcdesktop);
// Re-Enable the cursor
ShowCursor(TRUE);