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Optimize vertex loader with a mini JIT (only first step, more optimizations may follow). Some various error message and warning fixes.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1276 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -4,6 +4,40 @@
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using namespace Gen;
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// Shared code between Win64 and Unix64
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// ====================================
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// Sets up a __cdecl function.
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void ABI_EmitPrologue(int maxCallParams)
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{
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#ifdef _M_IX86
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// Don't really need to do anything
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#elif defined(_M_X64)
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#if _WIN32
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int stacksize = ((maxCallParams + 1) & ~1)*8 + 8;
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// Set up a stack frame so that we can call functions
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// TODO: use maxCallParams
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SUB(64, R(RSP), Imm8(stacksize));
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#endif
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#else
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#error Arch not supported
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#endif
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}
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void ABI_EmitEpilogue(int maxCallParams)
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{
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#ifdef _M_IX86
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RET();
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#elif defined(_M_X64)
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#ifdef _WIN32
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int stacksize = ((maxCallParams+1)&~1)*8 + 8;
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ADD(64, R(RSP), Imm8(stacksize));
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#endif
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RET();
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#else
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#error Arch not supported
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#endif
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}
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#ifdef _M_IX86 // All32
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// Shared code between Win32 and Unix32
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@ -76,6 +110,7 @@ unsigned int ABI_GetAlignedFrameSize(unsigned int frameSize) {
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return alignedSize;
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}
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void ABI_AlignStack(unsigned int frameSize) {
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// Mac OS X requires the stack to be 16-byte aligned before every call.
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// Linux requires the stack to be 16-byte aligned before calls that put SSE
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@ -103,9 +138,6 @@ void ABI_RestoreStack(unsigned int frameSize) {
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#else
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// Shared code between Win64 and Unix64
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// ====================================
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void ABI_CallFunctionC(void *func, u32 param1) {
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MOV(32, R(ABI_PARAM1), Imm32(param1));
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CALL(func);
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