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Optimize vertex loader with a mini JIT (only first step, more optimizations may follow). Some various error message and warning fixes.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1276 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -107,6 +107,11 @@ unsigned int ABI_GetAlignedFrameSize(unsigned int frameSize);
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void ABI_AlignStack(unsigned int frameSize);
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void ABI_RestoreStack(unsigned int frameSize);
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// Sets up a __cdecl function.
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// Only x64 really needs the parameter.
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void ABI_EmitPrologue(int maxCallParams);
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void ABI_EmitEpilogue(int maxCallParams);
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#ifdef _M_IX86
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inline int ABI_GetNumXMMRegs() { return 8; }
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#else
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