Optimize vertex loader with a mini JIT (only first step, more optimizations may follow). Some various error message and warning fixes.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1276 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
hrydgard
2008-11-23 17:46:14 +00:00
parent 464185a04e
commit 5c58227702
20 changed files with 274 additions and 251 deletions

View File

@ -520,16 +520,8 @@ namespace Gen
void PMOVMSKB(X64Reg dest, OpArg arg);
void PSHUFB(X64Reg dest, OpArg arg);
void RTDSC();
void RTDSC();
namespace Util
{
// Sets up a __cdecl function.
// Only x64 really needs the parameter.
void EmitPrologue(int maxCallParams);
void EmitEpilogue(int maxCallParams);
}
void CallCdeclFunction3(void* fnptr, u32 arg0, u32 arg1, u32 arg2);
void CallCdeclFunction4(void* fnptr, u32 arg0, u32 arg1, u32 arg2, u32 arg3);
void CallCdeclFunction5(void* fnptr, u32 arg0, u32 arg1, u32 arg2, u32 arg3, u32 arg4);