D3D11: Use blending state from VideoCommon

This commit is contained in:
Stenzek
2017-04-30 00:54:22 +10:00
parent c90b0bf532
commit 5c9bc8b79c
4 changed files with 37 additions and 230 deletions

View File

@ -19,12 +19,10 @@ public:
Renderer();
~Renderer() override;
void SetColorMask() override;
void SetBlendMode(bool forceUpdate) override;
void SetScissorRect(const EFBRectangle& rc) override;
void SetGenerationMode() override;
void SetDepthMode() override;
void SetLogicOpMode() override;
void SetSamplerState(int stage, int texindex, bool custom_tex) override;
void SetInterlacingMode() override;
void SetViewport() override;