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Fix Zelda TP Wii and Pikmin 1 Wii sound Thanks to LordMark ! (again :P)
Set fpAccurateFcmp to true and revert ini setting, this causes random issues in various games... and it's too hacky. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4067 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -132,7 +132,6 @@ bool BootCore(const std::string& _rFilename)
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ini->Get("Core", "SkipIdle", &StartUp.bSkipIdle, StartUp.bSkipIdle);
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ini->Get("Core", "OptimizeQuantizers", &StartUp.bOptimizeQuantizers, StartUp.bOptimizeQuantizers);
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ini->Get("Core", "EnableFPRF", &StartUp.bEnableFPRF, StartUp.bEnableFPRF);
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ini->Get("Core", "AccurateFCMP", &StartUp.bAccurateFCMP, StartUp.bAccurateFCMP);
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ini->Get("Core", "TLBHack", &StartUp.iTLBHack, StartUp.iTLBHack);
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// ------------------------------------------------
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