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Fix Zelda TP Wii and Pikmin 1 Wii sound Thanks to LordMark ! (again :P)
Set fpAccurateFcmp to true and revert ini setting, this causes random issues in various games... and it's too hacky. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4067 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -333,7 +333,8 @@ void CUCode_Zelda::HandleMail_NormalVersion(u32 _uMail)
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if (m_CurBuffer == m_NumBuffers)
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{
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m_rMailHandler.PushMail(DSP_FRAME_END);
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if (!IsDMAVersion())
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m_rMailHandler.PushMail(DSP_FRAME_END);
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//g_dspInitialize.pGenerateDSPInterrupt();
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soundStream->GetMixer()->SetHLEReady(true);
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