Merge pull request #10830 from OatmealDome/vk-compute-shader-header

ShaderCompiler: Use compute shader header in compute shaders
This commit is contained in:
Admiral H. Curtiss
2022-07-10 01:16:20 +02:00
committed by GitHub

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@ -133,7 +133,7 @@ std::optional<SPIRVCodeVector> CompileFragmentShader(std::string_view source_cod
std::optional<SPIRVCodeVector> CompileComputeShader(std::string_view source_code) std::optional<SPIRVCodeVector> CompileComputeShader(std::string_view source_code)
{ {
return SPIRV::CompileComputeShader(GetShaderCode(source_code, SHADER_HEADER), APIType::Vulkan, return SPIRV::CompileComputeShader(GetShaderCode(source_code, COMPUTE_SHADER_HEADER),
GetLanguageVersion()); APIType::Vulkan, GetLanguageVersion());
} }
} // namespace Vulkan::ShaderCompiler } // namespace Vulkan::ShaderCompiler