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Removed the DTK Music option. It is now always enabled.
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@ -61,7 +61,6 @@ public:
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unsigned int GetSampleRate() {return m_sampleRate;}
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void SetThrottle(bool use) { m_throttle = use;}
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void SetDTKMusic(bool use) { m_EnableDTKMusic = use;}
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// TODO: do we need this
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bool IsHLEReady() { return m_HLEready;}
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@ -103,7 +102,6 @@ protected:
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bool m_HLEready;
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bool m_logAudio;
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bool m_EnableDTKMusic;
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bool m_throttle;
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short m_buffer[MAX_SAMPLES * 2];
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