Fix some other off-by-one errors in DX9/DX11.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6560 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
NeoBrainX
2010-12-11 21:19:25 +00:00
parent 3b6b8b718c
commit 5d16185cf9
3 changed files with 10 additions and 16 deletions

View File

@ -658,10 +658,10 @@ void Renderer::UpdateViewport()
ERROR_LOG(VIDEO, "Tried to set a viewport which is too wide to emulate with Direct3D11. Requested EFB size is %dx%d\n", Renderer::GetFullTargetWidth(), Renderer::GetFullTargetHeight());
// Fix the viewport to fit to the old EFB size, TODO: Check this for off-by-one errors
newx *= (float)old_fulltarget_w / (float)Renderer::GetFullTargetWidth();
newy *= (float)old_fulltarget_h / (float)Renderer::GetFullTargetHeight();
newwidth *= (float)old_fulltarget_w / (float)Renderer::GetFullTargetWidth();
newheight *= (float)old_fulltarget_h / (float)Renderer::GetFullTargetHeight();
newx *= (float)(old_fulltarget_w-1) / (float)(Renderer::GetFullTargetWidth()-1);
newy *= (float)(old_fulltarget_h-1) / (float)(Renderer::GetFullTargetHeight()-1);
newwidth *= (float)(old_fulltarget_w-1) / (float)(Renderer::GetFullTargetWidth()-1);
newheight *= (float)(old_fulltarget_h-1) / (float)(Renderer::GetFullTargetHeight()-1);
s_Fulltarget_width = old_fulltarget_w;
s_Fulltarget_height = old_fulltarget_h;