compile fix

(event handler works on linux with gltest and padsimpleenv)


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1877 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
nakeee
2009-01-15 11:46:09 +00:00
parent 9dcb4edc97
commit 5d230ee9ab
3 changed files with 11 additions and 6 deletions

View File

@ -109,12 +109,12 @@ void DllConfig(HWND _hParent)
frame.ShowModal();
}
void Video_Initialize(SVideoInitialize* _pVideoInitialize)
void Initialize(void *init)
{
if (_pVideoInitialize == NULL)
return;
frameCount = 0;
g_VideoInitialize = *_pVideoInitialize;
SVideoInitialize *_pVideoInitialize = (SVideoInitialize*)init;
g_VideoInitialize = *(_pVideoInitialize); // Create a shortcut to _pVideoInitialize that can also update it
InitLUTs();
InitXFBConvTables();
g_Config.Load();
@ -130,7 +130,7 @@ void Video_Initialize(SVideoInitialize* _pVideoInitialize)
Renderer::AddMessage("Dolphin OpenGL Video Plugin" ,5000);
}
void Video_DoState(unsigned char **ptr, int mode) {
void DoState(unsigned char **ptr, int mode) {
#ifndef _WIN32
OpenGL_MakeCurrent();
#endif
@ -173,7 +173,7 @@ void Video_Prepare(void)
TextureConverter::Init();
}
void Video_Shutdown(void)
void Shutdown(void)
{
TextureConverter::Shutdown();
VertexLoaderManager::Shutdown();