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Rename our GLInterface class function 'GetProcAddress' in order to not have clashing function names due to Windows.
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@ -33,7 +33,7 @@ public:
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void Swap();
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void SetMode(u32 mode) { s_opengl_mode = GLInterfaceMode::MODE_DETECT; }
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void UpdateFPSDisplay(const char *Text);
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void* GetProcAddress(std::string name);
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void* GetFuncAddress(std::string name);
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bool Create(void *&window_handle);
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bool MakeCurrent();
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void Shutdown();
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