Rename our GLInterface class function 'GetProcAddress' in order to not have clashing function names due to Windows.

This commit is contained in:
Ryan Houdek
2014-01-18 14:18:32 +00:00
parent bea484e12f
commit 5d26bf6d9d
8 changed files with 10 additions and 10 deletions

View File

@ -24,7 +24,7 @@ public:
virtual void UpdateFPSDisplay(const char *Text) {}
virtual void SetMode(u32 mode) { s_opengl_mode = GLInterfaceMode::MODE_OPENGL; }
virtual u32 GetMode() { return s_opengl_mode; }
virtual void* GetProcAddress(std::string name) { return NULL; }
virtual void* GetFuncAddress(std::string name) { return NULL; }
virtual bool Create(void *&window_handle) { return true; }
virtual bool MakeCurrent() { return true; }
virtual bool ClearCurrent() { return true; }