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Rename our GLInterface class function 'GetProcAddress' in order to not have clashing function names due to Windows.
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@ -942,7 +942,7 @@ namespace GLExtensions
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void* GetFuncAddress(std::string name, void **func)
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{
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*func = GLInterface->GetProcAddress(name);
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*func = GLInterface->GetFuncAddress(name);
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if (*func == NULL)
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{
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#if defined(__linux__) || defined(__APPLE__)
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