mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-21 05:09:34 -06:00
Fix the capitalization of "GameCube" throughout the project.
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@ -278,7 +278,7 @@ void CConfigMain::InitializeGUILists()
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arrayStringFor_DSPEngine.Add(_("DSP LLE recompiler"));
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arrayStringFor_DSPEngine.Add(_("DSP LLE interpreter (slow)"));
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// Gamecube page
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// GameCube page
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// GC Language arrayStrings
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arrayStringFor_GCSystemLang.Add(_("English"));
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arrayStringFor_GCSystemLang.Add(_("German"));
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@ -385,11 +385,11 @@ void CConfigMain::InitializeGUIValues()
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AddAudioBackends();
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// Gamecube - IPL
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// GameCube - IPL
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GCSystemLang->SetSelection(startup_params.SelectedLanguage);
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GCAlwaysHLE_BS2->SetValue(startup_params.bHLE_BS2);
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// Gamecube - Devices
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// GameCube - Devices
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wxArrayString SlotDevices;
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SlotDevices.Add(_(DEV_NONE_STR));
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SlotDevices.Add(_(DEV_DUMMY_STR));
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@ -525,7 +525,7 @@ void CConfigMain::InitializeGUITooltips()
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DSPThread->SetToolTip(_("Run DSP LLE on a dedicated thread (not recommended: might cause freezes)."));
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BackendSelection->SetToolTip(_("Changing this will have no effect while the emulator is running!"));
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// Gamecube - Devices
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// GameCube - Devices
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GCEXIDevice[2]->SetToolTip(_("Serial Port 1 - This is the port which devices such as the net adapter use"));
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// Wii - Devices
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@ -556,7 +556,7 @@ void CConfigMain::CreateGUIControls()
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Notebook->AddPage(GeneralPage, _("General"));
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Notebook->AddPage(DisplayPage, _("Interface"));
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Notebook->AddPage(AudioPage, _("Audio"));
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Notebook->AddPage(GamecubePage, _("Gamecube"));
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Notebook->AddPage(GamecubePage, _("GameCube"));
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Notebook->AddPage(WiiPage, _("Wii"));
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Notebook->AddPage(PathsPage, _("Paths"));
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@ -699,7 +699,7 @@ void CConfigMain::CreateGUIControls()
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AudioPage->SetSizerAndFit(sAudioPage);
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// Gamecube page
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// GameCube page
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// IPL settings
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GCSystemLang = new wxChoice(GamecubePage, ID_GC_SRAM_LNG, wxDefaultPosition, wxDefaultSize, arrayStringFor_GCSystemLang);
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GCAlwaysHLE_BS2 = new wxCheckBox(GamecubePage, ID_GC_ALWAYS_HLE_BS2, _("Skip BIOS"));
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@ -728,7 +728,7 @@ void CConfigMain::CreateGUIControls()
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GCSIDevice[2] = new wxChoice(GamecubePage, ID_GC_SIDEVICE2);
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GCSIDevice[3] = new wxChoice(GamecubePage, ID_GC_SIDEVICE3);
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// Populate the Gamecube page
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// Populate the GameCube page
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sGamecubeIPLSettings = new wxGridBagSizer();
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sGamecubeIPLSettings->Add(GCAlwaysHLE_BS2, wxGBPosition(0, 0), wxGBSpan(1, 2), wxALL, 5);
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sGamecubeIPLSettings->Add(TEXT_BOX(GamecubePage, _("System Language:")),
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@ -1015,16 +1015,16 @@ void CConfigMain::GCSettingsChanged(wxCommandEvent& event)
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int exidevice = 0;
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switch (event.GetId())
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{
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// Gamecube - IPL
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// GameCube - IPL
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case ID_GC_SRAM_LNG:
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SConfig::GetInstance().m_LocalCoreStartupParameter.SelectedLanguage = GCSystemLang->GetSelection();
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bRefreshList = true;
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break;
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// Gamecube - IPL Settings
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// GameCube - IPL Settings
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case ID_GC_ALWAYS_HLE_BS2:
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SConfig::GetInstance().m_LocalCoreStartupParameter.bHLE_BS2 = GCAlwaysHLE_BS2->IsChecked();
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break;
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// Gamecube - Devices
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// GameCube - Devices
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case ID_GC_EXIDEVICE_SP1:
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exidevice++;
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case ID_GC_EXIDEVICE_SLOTB:
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@ -1057,7 +1057,7 @@ void CConfigMain::ChooseMemcardPath(std::string& strMemcard, bool isSlotA)
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StrToWxStr(File::GetUserPath(D_GCUSER_IDX)),
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isSlotA ? GC_MEMCARDA : GC_MEMCARDB,
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wxEmptyString,
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_("Gamecube Memory Cards (*.raw,*.gcp)") + "|*.raw;*.gcp"));
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_("GameCube Memory Cards (*.raw,*.gcp)") + "|*.raw;*.gcp"));
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if (!filename.empty())
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{
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