Fix the capitalization of "GameCube" throughout the project.

This commit is contained in:
Paul Olszewski
2014-06-07 11:30:39 +09:00
parent 28c8802515
commit 5d793881b0
31 changed files with 59 additions and 59 deletions

View File

@ -448,7 +448,7 @@ void CGameListCtrl::InsertItemInReportView(long _Index)
std::string const name = rISOFile.GetName(SelectedLanguage);
SetItem(_Index, COLUMN_TITLE, StrToWxStr(name), -1);
// We show the company string on Gamecube only
// We show the company string on GameCube only
// On Wii we show the description instead as the company string is empty
std::string const notes = (rISOFile.GetPlatform() == GameListItem::GAMECUBE_DISC) ?
rISOFile.GetCompany() : rISOFile.GetDescription(SelectedLanguage);
@ -1205,7 +1205,7 @@ void CGameListCtrl::OnCompressGCM(wxCommandEvent& WXUNUSED (event))
if (iso->GetPlatform() == GameListItem::WII_DISC)
FileType = _("All Wii ISO files (iso)") + "|*.iso";
else
FileType = _("All Gamecube GCM files (gcm)") + "|*.gcm";
FileType = _("All GameCube GCM files (gcm)") + "|*.gcm";
path = wxFileSelector(
_("Save decompressed GCM/ISO"),