Fixed Null sound

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2783 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
nakeee
2009-03-28 23:04:57 +00:00
parent ec8548dc00
commit 5d9871e85e
5 changed files with 17 additions and 11 deletions

View File

@ -21,7 +21,6 @@
#include "../../../PluginSpecs/pluginspecs_dsp.h"
//extern bool log_ai;
extern DSPInitialize g_dspInitialize;
bool DSound::CreateBuffer()
@ -66,10 +65,6 @@ bool DSound::WriteDataToBuffer(DWORD dwOffset, // Our own write
DWORD dwSoundBytes) // Size of block to copy.
{
// I want to record the regular audio to, how do I do that?
// Well, it's gonna be a bit tricky. For future work :)
//std::string Data = ArrayToString((const u8*)soundData, dwSoundBytes);
//Console::Print("Data: %s\n\n", Data.c_str());
//if (log_ai) g_wave_writer.AddStereoSamples((const short*)soundData, dwSoundBytes);
void *ptr1, *ptr2;
DWORD numBytes1, numBytes2;