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AudioCommon/WASAPI: Use std::string_view where applicable
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@ -40,7 +40,7 @@ public:
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static bool isValid();
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static std::vector<std::string> GetAvailableDevices();
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static Microsoft::WRL::ComPtr<IMMDevice> GetDeviceByName(std::string name);
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static Microsoft::WRL::ComPtr<IMMDevice> GetDeviceByName(std::string_view name);
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private:
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u32 m_frames_in_buffer = 0;
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