mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2024-11-15 05:47:56 -07:00
Some GameConfig .ini's updated and new reports games state to the revision svn1997.
Added a lot more WII games. HUGE List!
This commit is contained in:
parent
303d8e5a50
commit
5e1a90d0ea
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GAFE01.ini
90
GAFE01.ini
@ -1,20 +1,12 @@
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# GAFE01 - Animal Crossing NTSC
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# GAFE01 - Animal Crossing NTSC
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[EmuState]
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[EmuState]
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#The Emulation State (as of r1027)
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#The Emulation State (as of r1027)
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EmulationStateId = 1
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EmulationStateId = 4
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[OnFrame]
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[OnFrame]
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#Add memory patches here.
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[ActionReplay]
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[ActionReplay]
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#Add decrypted action replay cheats here.
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$(M) (Datel)
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$(M) (Datel)
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01521549 88000000
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01521549 88000000
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C40959EC 0000FF00
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C40959EC 0000FF00
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#Start up your game with this code on, then save and quit. Now when you go to the Memory Card #Manager on your Nintendo GameCube, you can copy and move your save file for this game.
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$Make Game Save Copyable (donny2112)
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$Make Game Save Copyable (donny2112)
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01522C0A 08000000
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01522C0A 08000000
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8C091F20 909C0028
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8C091F20 909C0028
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@ -23,8 +15,6 @@ $Make Game Save Copyable (donny2112)
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04002F24 981C0034
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04002F24 981C0034
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04002F28 38000000
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04002F28 38000000
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04002F2C 4808EFFC
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04002F2C 4808EFFC
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#You must do the restore command after activation. Otherwise going to Acre F5 will freeze your #game. No, the restore won't restore the weeds. It restores a memory address.
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$Weed-Be-Gone Avtivate/Restore (D-Pad Down/Up) (donny2112)
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$Weed-Be-Gone Avtivate/Restore (D-Pad Down/Up) (donny2112)
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015229BD 08000000
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015229BD 08000000
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04002484 4E800020
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04002484 4E800020
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@ -51,142 +41,110 @@ $Weed-Be-Gone Avtivate/Restore (D-Pad Down/Up) (donny2112)
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04002484 48000A8C
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04002484 48000A8C
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0A2070F8 00000008
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0A2070F8 00000008
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0527D720 00000000
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0527D720 00000000
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$Full Song Library (JasonHaffner)
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$Full Song Library (JasonHaffner)
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0152368C 08000000
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0152368C 08000000
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01279B78 000036FF
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01279B78 000036FF
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$Turnips are Free (donny2112)
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$Turnips are Free (donny2112)
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015254DD 08000000
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015254DD 08000000
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03286880 00000000
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03286880 00000000
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$Turnips Sell for 65535 Bells on all days but Sunday (donny2112)
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$Turnips Sell for 65535 Bells on all days but Sunday (donny2112)
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01526DFE 08000000
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01526DFE 08000000
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03286882 0005FFFF
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03286882 0005FFFF
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$P1 Solid Black (JasonHaffner)
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$P1 Solid Black (JasonHaffner)
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01522449 08000000
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01522449 08000000
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03266434 00000051
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03266434 00000051
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$P2 Infinite Bells (SSBMaster)
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$P2 Infinite Bells (SSBMaster)
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0152063E 08000000
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0152063E 08000000
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052688EC 000F423F
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052688EC 000F423F
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052A18A0 000F423F
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052A18A0 000F423F
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$P3 Infinite Bells (SSBMaster)
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$P3 Infinite Bells (SSBMaster)
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01520343 08000000
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01520343 08000000
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0526AD2C 000F423F
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0526AD2C 000F423F
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052A3CE0 000F434F
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052A3CE0 000F434F
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$P4 Infinite Bells (SSBMaster)
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$P4 Infinite Bells (SSBMaster)
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01521976 08000000
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01521976 08000000
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0526D16C 000F423F
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0526D16C 000F423F
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052A6120 000F423F
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052A6120 000F423F
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$P2 Full Bank Account-Post Office (SSBMaster)
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$P2 Full Bank Account-Post Office (SSBMaster)
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015233C3 08000000
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015233C3 08000000
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05269A8C 3B9AC9FF
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05269A8C 3B9AC9FF
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$P3 Full Bank Account-Post Office (SSBMaster)
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$P3 Full Bank Account-Post Office (SSBMaster)
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015270A7 08000000
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015270A7 08000000
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0526BECC 3B9AC9FF
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0526BECC 3B9AC9FF
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$P4 Full Bank Account-Post Office (SSBMaster)
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$P4 Full Bank Account-Post Office (SSBMaster)
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01525D28 08000000
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01525D28 08000000
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0526E30C 3B9AC9FF
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0526E30C 3B9AC9FF
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$P2 100% Full Nooks Catalog (SSBMaster)
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$P2 100% Full Nooks Catalog (SSBMaster)
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0152426E 08000000
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0152426E 08000000
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03269950 005BFFFF
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03269950 005BFFFF
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03269A14 0013FFFF
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03269A14 0013FFFF
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$P3 100% Full Nooks Catalog (SSBMaster)
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$P3 100% Full Nooks Catalog (SSBMaster)
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0152374B 08000000
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0152374B 08000000
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0326BD90 005BFFFF
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0326BD90 005BFFFF
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0326BE54 0013FFFF
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0326BE54 0013FFFF
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$P4 100% Full Nooks Catalog (SSBMaster)
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$P4 100% Full Nooks Catalog (SSBMaster)
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01524164 08000000
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01524164 08000000
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0326E1D0 005BFFFF
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0326E1D0 005BFFFF
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0326E294 0013FFFF
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0326E294 0013FFFF
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$P2 House Upgrades = 1 Bell (SSBMaster)
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$P2 House Upgrades = 1 Bell (SSBMaster)
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01525770 08000000
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01525770 08000000
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352688B0 00000001
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352688B0 00000001
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052688F0 00000001
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052688F0 00000001
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$P3 House Upgrades = 1 Bell (SSBMaster)
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$P3 House Upgrades = 1 Bell (SSBMaster)
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01526612 08000000
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01526612 08000000
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3526ACF0 00000001
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3526ACF0 00000001
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0526AD30 00000001
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0526AD30 00000001
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$P4 House Upgrades = 1 Bell (SSBMaster)
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$P4 House Upgrades = 1 Bell (SSBMaster)
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01523EFC 08000000
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01523EFC 08000000
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3526D130 00000001
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3526D130 00000001
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0526D170 00000001
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0526D170 00000001
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$P2 - 100 Bags Worth 10,000 (SSBMaster)
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$P2 - 100 Bags Worth 10,000 (SSBMaster)
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01521A3F 08000000
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01521A3F 08000000
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046CF5E8 0000270F
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046CF5E8 0000270F
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$P3 - 100 Bags Worth 10,000 (SSBMaster)
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$P3 - 100 Bags Worth 10,000 (SSBMaster)
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015265ED 08000000
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015265ED 08000000
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046D1A28 0000270F
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046D1A28 0000270F
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$P4 - 100 Bags Worth 10,000 (SSBMaster)
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$P4 - 100 Bags Worth 10,000 (SSBMaster)
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01527451 08000000
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01527451 08000000
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046D3E68 0000270F
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046D3E68 0000270F
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$P2 - 1,000 Bags Worth 30,000 (SSBMaster)
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$P2 - 1,000 Bags Worth 30,000 (SSBMaster)
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01524075 08000000
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01524075 08000000
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046CF5DC 00007530
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046CF5DC 00007530
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$P3 - 1,000 Bags Worth 30,000 (SSBMaster)
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$P3 - 1,000 Bags Worth 30,000 (SSBMaster)
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015207B7 08000000
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015207B7 08000000
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046D1A1C 00007530
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046D1A1C 00007530
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$P4 - 1,000 Bags Worth 30,000 (SSBMaster)
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$P4 - 1,000 Bags Worth 30,000 (SSBMaster)
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01522B70 08000000
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01522B70 08000000
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046D3E5C 00007530
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046D3E5C 00007530
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$P2 - 10,000 Bags Worth 50,000 (SSBMaster)
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$P2 - 10,000 Bags Worth 50,000 (SSBMaster)
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01525AC6 08000000
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01525AC6 08000000
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046CF5E0 0000C350
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046CF5E0 0000C350
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$P3 - 10,000 Bags Worth 50,000 (SSBMaster)
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$P3 - 10,000 Bags Worth 50,000 (SSBMaster)
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01527710 08000000
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01527710 08000000
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046D1A20 0000C350
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046D1A20 0000C350
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$P4 - 10,000 Bags Worth 50,000 (SSBMaster)
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$P4 - 10,000 Bags Worth 50,000 (SSBMaster)
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01520422 08000000
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01520422 08000000
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046D3E60 0000C350
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046D3E60 0000C350
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$P2 - 30,000 Bags Worth 99,999 (SSBMaster)
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$P2 - 30,000 Bags Worth 99,999 (SSBMaster)
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01525F8D 08000000
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01525F8D 08000000
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046CF5E4 0001869F
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046CF5E4 0001869F
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$P3 - 30,000 Bags Worth 99,999 (SSBMaster)
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$P3 - 30,000 Bags Worth 99,999 (SSBMaster)
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01520C18 08000000
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01520C18 08000000
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046D1A24 0001869F
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046D1A24 0001869F
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$P4 - 30,000 Bags Worth 99,999 (SSBMaster)
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$P4 - 30,000 Bags Worth 99,999 (SSBMaster)
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01523607 08000000
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01523607 08000000
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046D3E64 0001869F
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046D3E64 0001869F
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$All Villagers Wear Big Bro's Shirt (JasonHaffner)
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$All Villagers Wear Big Bro's Shirt (JasonHaffner)
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01527609 08000000
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01527609 08000000
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00000000 8327E11C
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00000000 8327E11C
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00002496 000F04C4
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00002496 000F04C4
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$All Villagers Are Bob the Cat (JasonHaffner)
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$All Villagers Are Bob the Cat (JasonHaffner)
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01526E08 08000000
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01526E08 08000000
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00000000 8127D839
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00000000 8127D839
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00000000 000F0988
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00000000 000F0988
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$All Islanders Are Bob the Cat (JasonHaffner)
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$All Islanders Are Bob the Cat (JasonHaffner)
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01524BAC 08000000
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01524BAC 08000000
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01289841 00000000
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01289841 00000000
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$All NES Games in Lost & Found (JasonHaffner)
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$All NES Games in Lost & Found (JasonHaffner)
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01521968 08000000
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01521968 08000000
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052872D0 1DA81DAC
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052872D0 1DA81DAC
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@ -199,199 +157,153 @@ $All NES Games in Lost & Found (JasonHaffner)
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052872EC 1DE01DE4
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052872EC 1DE01DE4
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052872F0 1DE81DEC
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052872F0 1DE81DEC
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052872F4 1DF01DF4
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052872F4 1DF01DF4
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$NES Balloon Fight - P1 Infinite Lives (donny2112)
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$NES Balloon Fight - P1 Infinite Lives (donny2112)
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01522488 08000000
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01522488 08000000
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01658FE1 00000009
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01658FE1 00000009
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$NES Balloon Fight - P2 Infinite Lives (donny2112)
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$NES Balloon Fight - P2 Infinite Lives (donny2112)
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015245C2 08000000
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015245C2 08000000
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01658FE2 00000009
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01658FE2 00000009
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$NES Clu Clu Land - P1 Infinite Lives (donny2112)
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$NES Clu Clu Land - P1 Infinite Lives (donny2112)
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01527EEE 08000000
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01527EEE 08000000
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01659020 00000009
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01659020 00000009
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$NES Clu Clu Land - Max out Clock (C-stick Right) (donny2112)
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$NES Clu Clu Land - Max out Clock (C-stick Right) (donny2112)
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01523F59 08000000
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01523F59 08000000
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BD2F5408 00010000
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BD2F5408 00010000
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03658FCE 00000999
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03658FCE 00000999
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00000000 40000000
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00000000 40000000
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$NES Clu Clu Land D - P1 Infinite Lives (donny2112)
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$NES Clu Clu Land D - P1 Infinite Lives (donny2112)
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01527EEE 08000000
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01527EEE 08000000
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01659020 00000009
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01659020 00000009
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$NES Clu Clu Land D - Max out Clock (C-stick Right) (donny2112)
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$NES Clu Clu Land D - Max out Clock (C-stick Right) (donny2112)
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01526C12 08000000
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01526C12 08000000
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BD2F5408 00010000
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BD2F5408 00010000
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03658FC6 00000999
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03658FC6 00000999
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00000000 40000000
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00000000 40000000
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$NES Donkey Kong - P1 Infinite Lives (donny2112)
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$NES Donkey Kong - P1 Infinite Lives (donny2112)
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01523F81 08000000
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01523F81 08000000
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01658FF5 00000009
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01658FF5 00000009
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$NES Donkey Kong - Jump to get Hammer (Hold A+C-stick Right) (donny2112)
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$NES Donkey Kong - Jump to get Hammer (Hold A+C-stick Right) (donny2112)
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015246D9 08000000
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015246D9 08000000
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BD2F5408 00810000
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BD2F5408 00810000
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01659040 00000001
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01659040 00000001
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00000000 40000000
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00000000 40000000
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$NES Donkey Kong 3 - P1 Infinite Lives (donny2112)
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$NES Donkey Kong 3 - P1 Infinite Lives (donny2112)
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01522FF9 08000000
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01522FF9 08000000
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01659030 00000009
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01659030 00000009
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$NES Donkey Kong Jr. - 1 Infinite Lives (donny2112)
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$NES Donkey Kong Jr. - 1 Infinite Lives (donny2112)
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01523D7E 08000000
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01523D7E 08000000
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01658FEC 00000009
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01658FEC 00000009
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$NES Excitebike - Never Overheat (SSBMaster)
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$NES Excitebike - Never Overheat (SSBMaster)
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015222EF 08000000
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015222EF 08000000
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01659356 00000000
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01659356 00000000
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$NES Golf - Always on First Stroke (SSBMaster)
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$NES Golf - Always on First Stroke (SSBMaster)
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01526F6F 08000000
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01526F6F 08000000
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01658FCC 00000001
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01658FCC 00000001
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$NES Ice Climber - P1 Infinite Lives (JasonHaffner)
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$NES Ice Climber - P1 Infinite Lives (JasonHaffner)
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01524E4C 08000000
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01524E4C 08000000
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01658FC0 00000003
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01658FC0 00000003
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$NES Ice Climber - P2 Infinite Lives (JasonHaffner)
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$NES Ice Climber - P2 Infinite Lives (JasonHaffner)
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01522A2C 08000000
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01522A2C 08000000
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01658FC1 00000003
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01658FC1 00000003
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$NES Ice Climber - Infinite Bonus Time (donny2112)
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$NES Ice Climber - Infinite Bonus Time (donny2112)
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01525048 08000000
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01525048 08000000
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0365979A 00004000
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0365979A 00004000
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0365979E 00004000
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0365979E 00004000
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$NES Legend of Zelda - Have Magical Sword (donny2112)
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$NES Legend of Zelda - Have Magical Sword (donny2112)
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01521118 08000000
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01521118 08000000
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016595F7 00000003
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016595F7 00000003
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||||||
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||||||
$NES Legend of Zelda - Have Silver Arrows, Bow, Red Candle & Infinite Bombs (donny2112)
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$NES Legend of Zelda - Have Silver Arrows, Bow, Red Candle & Infinite Bombs (donny2112)
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01527752 08000000
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01527752 08000000
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||||||
056595F8 FF020102
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056595F8 FF020102
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||||||
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||||||
$NES Legend of Zelda - Have Flute, Meat, Red Potion & Magic Wand (donny2112)
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$NES Legend of Zelda - Have Flute, Meat, Red Potion & Magic Wand (donny2112)
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01520EA2 08000000
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01520EA2 08000000
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056595FC 01010201
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056595FC 01010201
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||||||
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$NES Legend of Zelda - Have Raft, Spell Book, Red Ring & Ladder (donny2112)
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$NES Legend of Zelda - Have Raft, Spell Book, Red Ring & Ladder (donny2112)
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01527F69 08000000
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01527F69 08000000
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05659600 01010201
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05659600 01010201
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$NES Legend of Zelda - Have Lion Key & Power Bracelet (donny2112)
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$NES Legend of Zelda - Have Lion Key & Power Bracelet (donny2112)
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01520ADE 08000000
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01520ADE 08000000
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03659604 00000101
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03659604 00000101
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$NES Legend of Zelda - Infinite Rupees and Arrows (donny2112)
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$NES Legend of Zelda - Infinite Rupees and Arrows (donny2112)
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01520953 08000000
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01520953 08000000
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0165960D 000000FF
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0165960D 000000FF
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$NES Legend of Zelda - Have Magical Boomerang (donny2112)
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$NES Legend of Zelda - Have Magical Boomerang (donny2112)
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01523CE4 08000000
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01523CE4 08000000
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01659615 00000001
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01659615 00000001
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$NES Legend of Zelda - Have Magical Shield (donny2112)
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$NES Legend of Zelda - Have Magical Shield (donny2112)
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01522114 08000000
|
01522114 08000000
|
||||||
01659616 00000001
|
01659616 00000001
|
||||||
|
|
||||||
$NES Legend of Zelda - Max Hearts/Invincibility (donny2112)
|
$NES Legend of Zelda - Max Hearts/Invincibility (donny2112)
|
||||||
01521605 08000000
|
01521605 08000000
|
||||||
0165960F 000000FF
|
0165960F 000000FF
|
||||||
|
|
||||||
$NES Legend of Zelda - Freeze Enemies (C-stick Left) (donny2112)
|
$NES Legend of Zelda - Freeze Enemies (C-stick Left) (donny2112)
|
||||||
01527C62 08000000
|
01527C62 08000000
|
||||||
BD2F5408 00020000
|
BD2F5408 00020000
|
||||||
0165960C 00000001
|
0165960C 00000001
|
||||||
00000000 40000000
|
00000000 40000000
|
||||||
|
|
||||||
$NES Legend of Zelda - Have All Dungeon Maps & Compasses (donny2112)
|
$NES Legend of Zelda - Have All Dungeon Maps & Compasses (donny2112)
|
||||||
01523E2D 08000000
|
01523E2D 08000000
|
||||||
01659607 000000FF
|
01659607 000000FF
|
||||||
03659608 0000FFFF
|
03659608 0000FFFF
|
||||||
0165960A 000000FF
|
0165960A 000000FF
|
||||||
|
|
||||||
$NES Legend of Zelda - HAve All Triforce Pieces (SSBMaster)
|
$NES Legend of Zelda - HAve All Triforce Pieces (SSBMaster)
|
||||||
01523635 08000000
|
01523635 08000000
|
||||||
01659611 000000FF
|
01659611 000000FF
|
||||||
|
|
||||||
$NES Legend of Zelda - Turbo Sword (SSBMaster)
|
$NES Legend of Zelda - Turbo Sword (SSBMaster)
|
||||||
01521613 08000000
|
01521613 08000000
|
||||||
0165937D 00000001
|
0165937D 00000001
|
||||||
|
|
||||||
$NES Mario Bros. - P1 Infinite Lives (JasonHaffner)
|
$NES Mario Bros. - P1 Infinite Lives (JasonHaffner)
|
||||||
0152484F 08000000
|
0152484F 08000000
|
||||||
01658FE8 00000003
|
01658FE8 00000003
|
||||||
|
|
||||||
$NES Mario Bros. - P2 Infinite Lives (JasonHaffner)
|
$NES Mario Bros. - P2 Infinite Lives (JasonHaffner)
|
||||||
015216F2 08000000
|
015216F2 08000000
|
||||||
01658FEC 00000003
|
01658FEC 00000003
|
||||||
|
|
||||||
$NES Mario Bros. - POW Block Never Shrinks (JasonHaffner)
|
$NES Mario Bros. - POW Block Never Shrinks (JasonHaffner)
|
||||||
01521F9C 08000000
|
01521F9C 08000000
|
||||||
01659010 00000003
|
01659010 00000003
|
||||||
|
|
||||||
$NES Pinball - P1 Infinite Balls (donny2112)
|
$NES Pinball - P1 Infinite Balls (donny2112)
|
||||||
0152585F 08000000
|
0152585F 08000000
|
||||||
016590F1 00000009
|
016590F1 00000009
|
||||||
|
|
||||||
$NES Punch-Out! - Infinite Hearts (donny2112)
|
$NES Punch-Out! - Infinite Hearts (donny2112)
|
||||||
0152195A 08000000
|
0152195A 08000000
|
||||||
016592C3 00000009
|
016592C3 00000009
|
||||||
016592C4 00000009
|
016592C4 00000009
|
||||||
|
|
||||||
$NES Punch-Out! - Infinite Stars (donny2112)
|
$NES Punch-Out! - Infinite Stars (donny2112)
|
||||||
01523894 08000000
|
01523894 08000000
|
||||||
016592E1 00000003
|
016592E1 00000003
|
||||||
|
|
||||||
$NES Punch-Out! - Infinite Health (One hit knock-downs still knock you down) (donny2112)
|
$NES Punch-Out! - Infinite Health (One hit knock-downs still knock you down) (donny2112)
|
||||||
015272A0 08000000
|
015272A0 08000000
|
||||||
01659331 00000060
|
01659331 00000060
|
||||||
03659332 00006060
|
03659332 00006060
|
||||||
|
|
||||||
$NES Punch-Out! - Knock Down Opponent with one Successful Hit (donny2112)
|
$NES Punch-Out! - Knock Down Opponent with one Successful Hit (donny2112)
|
||||||
01526C66 08000000
|
01526C66 08000000
|
||||||
05659338 00000000
|
05659338 00000000
|
||||||
|
|
||||||
$NES Punch-Out! - Reset Timer (D-pad Left) (donny2112)
|
$NES Punch-Out! - Reset Timer (D-pad Left) (donny2112)
|
||||||
01521E0F 08000000
|
01521E0F 08000000
|
||||||
4A2070F8 00000001
|
4A2070F8 00000001
|
||||||
016592A2 00000000
|
016592A2 00000000
|
||||||
036592A4 00000001
|
036592A4 00000001
|
||||||
|
|
||||||
$NES Super Mario Bros. - Enable 2nd Quest (donny2112)
|
$NES Super Mario Bros. - Enable 2nd Quest (donny2112)
|
||||||
01520FF8 08000000
|
01520FF8 08000000
|
||||||
0165979C 00000001
|
0165979C 00000001
|
||||||
|
|
||||||
$NES Super Mario Bros. - Infinite Lives (donny2112)
|
$NES Super Mario Bros. - Infinite Lives (donny2112)
|
||||||
01523180 08000000
|
01523180 08000000
|
||||||
016596FA 00000009
|
016596FA 00000009
|
||||||
|
|
||||||
$NES Super Mario Bros. - Invincible (Pass Through Enemies) (donny2112)
|
$NES Super Mario Bros. - Invincible (Pass Through Enemies) (donny2112)
|
||||||
01520B59 08000000
|
01520B59 08000000
|
||||||
0165973E 00000006
|
0165973E 00000006
|
||||||
|
|
||||||
$NES Super Mario Bros. - Invincible (Kill Enemies) (donny2112)
|
$NES Super Mario Bros. - Invincible (Kill Enemies) (donny2112)
|
||||||
01523FD2 08000000
|
01523FD2 08000000
|
||||||
0165973F 00000018
|
0165973F 00000018
|
||||||
|
|
||||||
$NES Super Mario Bros. - Always Big Mario (donny2112)
|
$NES Super Mario Bros. - Always Big Mario (donny2112)
|
||||||
01522617 08000000
|
01522617 08000000
|
||||||
016596F6 00000001
|
016596F6 00000001
|
||||||
|
|
||||||
$NES Super Mario Bros. - Always Fire Mario (donny2112)
|
$NES Super Mario Bros. - Always Fire Mario (donny2112)
|
||||||
01525F74 08000000
|
01525F74 08000000
|
||||||
016596F6 00000002
|
016596F6 00000002
|
||||||
|
|
||||||
$NES Super Mario Bros. - Freeze Timer (donny2112)
|
$NES Super Mario Bros. - Freeze Timer (donny2112)
|
||||||
0152245E 08000000
|
0152245E 08000000
|
||||||
01659727 0000000C
|
01659727 0000000C
|
||||||
|
|
||||||
$NES Wario's Woods - Infinite Credits (donny2112)
|
$NES Wario's Woods - Infinite Credits (donny2112)
|
||||||
01523E93 08000000
|
01523E93 08000000
|
||||||
0165E60B 00000009
|
0165E60B 00000009
|
||||||
|
|
||||||
|
6
GBGP7D.ini
Normal file
6
GBGP7D.ini
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
# GBGP7D - Bomberman Generation
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 2
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
6
GBTE70.ini
Normal file
6
GBTE70.ini
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
# GBTE70 - Beyblade Super Tournament Battle
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 3
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
6
GCCP01.ini
Normal file
6
GCCP01.ini
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
# GCCP01 - FINAL FANTASY Crystal Chronicles
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 3
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
@ -5,6 +5,6 @@ TLBHack = 1
|
|||||||
Patch Region = 0x7e000000
|
Patch Region = 0x7e000000
|
||||||
[EmuState]
|
[EmuState]
|
||||||
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 3
|
EmulationStateId = 2
|
||||||
[OnFrame]
|
[OnFrame]
|
||||||
[ActionReplay]
|
[ActionReplay]
|
||||||
|
@ -5,4 +5,4 @@ Patch region = 0x7e000004
|
|||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 2
|
EmulationStateId = 2
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# GDEE71 - Baldur's Gate: Dark Alliance
|
# GDEE71 - Baldur's Gate: Dark Alliance
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 0
|
EmulationStateId = 2
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# GEAP8P - Skies of Arcadia Legends
|
# GEAP8P - Skies of Arcadia Legends
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 0
|
EmulationStateId = 4
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# GEDE01 - Eternal Darkness
|
# GEDE01 - Eternal Darkness
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 0
|
EmulationStateId = 1
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
|
6
GFHP6V.ini
Normal file
6
GFHP6V.ini
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
# GFHP6V - Neighbors from Hell
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 0
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
6
GFTP01.ini
Normal file
6
GFTP01.ini
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
# GFTP01 - MarioGolf Toadstool Tour
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 2
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
@ -1,8 +1,9 @@
|
|||||||
# GFZP01 - F-ZERO GX
|
# GFZP01 - F-ZERO GX (PAL)
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
TLBHack=1
|
TLBHack=1
|
||||||
Patch region=0x23801ce0
|
Patch region=0x23801ce0
|
||||||
[EmuState]
|
[EmuState]
|
||||||
#The Emulation State.
|
#The Emulation State.
|
||||||
EmulationStateId = 2
|
EmulationStateId = 4
|
||||||
[OnFrame]#Add memory patches here.[ActionReplay]#Add decrypted action replay cheats here.
|
[OnFrame]
|
||||||
|
[ActionReplay]
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# GGAJB2 - GUNDAM1
|
# GGAJB2 - GUNDAM1
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 1
|
EmulationStateId = 2
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
|
6
GGCOSD.ini
Normal file
6
GGCOSD.ini
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
# GGCOSD - GCOS MultiGame DVD (C) GCOS TEAM
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 2
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
34
GGSPA4.ini
34
GGSPA4.ini
@ -1,6 +1,40 @@
|
|||||||
# GGSPA4 - METAL GEAR SOLID THE TWIN SNAKES
|
# GGSPA4 - METAL GEAR SOLID THE TWIN SNAKES
|
||||||
[Core]
|
[Core]
|
||||||
TLBHack = 1
|
TLBHack = 1
|
||||||
|
3f47db2c
|
||||||
|
3f47db30
|
||||||
|
3f47db34
|
||||||
|
3f47db38
|
||||||
|
3f47db3c
|
||||||
|
3f47db40
|
||||||
|
3f47db44
|
||||||
|
3f47db48
|
||||||
|
3f47db4c
|
||||||
|
3f47db50
|
||||||
|
3f47db54
|
||||||
|
3f47db58
|
||||||
|
3f47db5c
|
||||||
|
3f47db60
|
||||||
|
3f47db64
|
||||||
|
3f47db68
|
||||||
|
3f47db6c
|
||||||
|
3f47db70
|
||||||
|
3f47db74
|
||||||
|
3f47db78
|
||||||
|
3f47db7c
|
||||||
|
3f47db80
|
||||||
|
3f47db84
|
||||||
|
3f47db88
|
||||||
|
3f47db90
|
||||||
|
3f47db94
|
||||||
|
3f47db20
|
||||||
|
3f47db24
|
||||||
|
3f47db28
|
||||||
|
3f47dff0
|
||||||
|
3f47e054
|
||||||
|
3f47e058
|
||||||
|
3f47e050
|
||||||
|
3f47e030
|
||||||
#Values set here will override the main dolphin settings.
|
#Values set here will override the main dolphin settings.
|
||||||
[EmuState]
|
[EmuState]
|
||||||
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
@ -1,5 +1,8 @@
|
|||||||
# GISP36 - Second Sight
|
# GISP36 - Second Sight
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
Patch Region=0xa0430000
|
||||||
|
000000000ea59205
|
||||||
|
Patch Region=0xa83001e
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 2
|
EmulationStateId = 2
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
@ -1,6 +1,8 @@
|
|||||||
# GKME41 - Prince of Persia The Two Thrones
|
# GKME41 - Prince of Persia The Two Thrones
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
TLBHack=1
|
||||||
|
Patch Region=0x7e960000
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 2
|
EmulationStateId = 1
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# GKTJA4 - CaptainTUBASAGC
|
# GKTJA4 - CaptainTUBASAGC
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 0
|
EmulationStateId = 2
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
|
41
GM4P01.ini
41
GM4P01.ini
@ -4,80 +4,64 @@ EmulationStateId = 4
|
|||||||
Issues="Going to next course may hang"
|
Issues="Going to next course may hang"
|
||||||
[OnFrame]#Add memory patches here.
|
[OnFrame]#Add memory patches here.
|
||||||
[ActionReplay]#Add decrypted action replay cheats here.$(M)
|
[ActionReplay]#Add decrypted action replay cheats here.$(M)
|
||||||
|
$
|
||||||
044C2F9A 98000000
|
044C2F9A 98000000
|
||||||
C41D289C 0000FF00
|
C41D289C 0000FF00
|
||||||
|
|
||||||
$Start Last Forever
|
$Start Last Forever
|
||||||
044C2F9B 18000000
|
044C2F9B 18000000
|
||||||
802B0504 60000000
|
802B0504 60000000
|
||||||
|
|
||||||
$Extra Speed
|
$Extra Speed
|
||||||
044C2F9C 18000000
|
044C2F9C 18000000
|
||||||
043DE3E0 468001CE
|
043DE3E0 468001CE
|
||||||
042B176C C3E20000
|
042B176C C3E20000
|
||||||
|
|
||||||
$Open Characters/Courses
|
$Open Characters/Courses
|
||||||
044C2F9D 18000000
|
044C2F9D 18000000
|
||||||
003C5FE7 000000FF
|
003C5FE7 000000FF
|
||||||
|
|
||||||
$Open All Karts
|
$Open All Karts
|
||||||
044C2F9E 18000000
|
044C2F9E 18000000
|
||||||
003C5FE0 000006FF
|
003C5FE0 000006FF
|
||||||
|
|
||||||
$Stop Lap Timer (DPad Up)
|
$Stop Lap Timer (DPad Up)
|
||||||
044C2F9F 18000000
|
044C2F9F 18000000
|
||||||
0A3AEB8C 00000008
|
0A3AEB8C 00000008
|
||||||
041881EC 388001CE
|
041881EC 388001CE
|
||||||
|
|
||||||
$Enable Lap Timer (Dpad Down)
|
$Enable Lap Timer (Dpad Down)
|
||||||
044C2FA0 18000000
|
044C2FA0 18000000
|
||||||
0A3AEB8C 00000004
|
0A3AEB8C 00000004
|
||||||
041881EC 4BFFD9E9
|
041881EC 4BFFD9E9
|
||||||
|
|
||||||
$Infinite Mushrooms
|
$Infinite Mushrooms
|
||||||
044CC62A 18000000
|
044CC62A 18000000
|
||||||
042BCC20 480000EC
|
042BCC20 480000EC
|
||||||
|
|
||||||
$Double Mushroom Boosts
|
$Double Mushroom Boosts
|
||||||
044CC62B 18000000
|
044CC62B 18000000
|
||||||
042AD3C8 380000A0
|
042AD3C8 380000A0
|
||||||
|
|
||||||
$All Races: 1 Lap
|
$All Races: 1 Lap
|
||||||
044CC62C 18000000
|
044CC62C 18000000
|
||||||
04186A50 38000001
|
04186A50 38000001
|
||||||
|
|
||||||
$Others Karts Cant Move
|
$Others Karts Cant Move
|
||||||
044C2FA1 18000000
|
044C2FA1 18000000
|
||||||
042474D4 60000000
|
042474D4 60000000
|
||||||
|
|
||||||
$Massive Karts
|
$Massive Karts
|
||||||
044C2FA2 18000000
|
044C2FA2 18000000
|
||||||
043DE3E4 3FC00000
|
043DE3E4 3FC00000
|
||||||
042D362C C0220004
|
042D362C C0220004
|
||||||
|
|
||||||
$Tiny Karts
|
$Tiny Karts
|
||||||
044C2FA3 18000000
|
044C2FA3 18000000
|
||||||
043DE3E4 3F000000
|
043DE3E4 3F000000
|
||||||
042D362C C0220004
|
042D362C C0220004
|
||||||
|
|
||||||
$Log Bridges Dont Sway
|
$Log Bridges Dont Sway
|
||||||
044CC62D 18000000
|
044CC62D 18000000
|
||||||
041EABFC 4E800020
|
041EABFC 4E800020
|
||||||
|
|
||||||
$Weapons Are Useless
|
$Weapons Are Useless
|
||||||
044CC62E 18000000
|
044CC62E 18000000
|
||||||
041F35A4 4E800020
|
041F35A4 4E800020
|
||||||
|
|
||||||
$Turn off Course Hazards
|
$Turn off Course Hazards
|
||||||
044CC62F 18000000
|
044CC62F 18000000
|
||||||
041F4D74 4E800020
|
041F4D74 4E800020
|
||||||
|
|
||||||
$Moon Jump (Hold DPad Right)
|
$Moon Jump (Hold DPad Right)
|
||||||
044CC630 18000000
|
044CC630 18000000
|
||||||
043D8694 BF800000
|
043D8694 BF800000
|
||||||
3A3AEB8C 00000002
|
3A3AEB8C 00000002
|
||||||
043D8694 41600000
|
043D8694 41600000
|
||||||
|
|
||||||
$Unrestricted Kart Selection
|
$Unrestricted Kart Selection
|
||||||
044C573D 18000000
|
044C573D 18000000
|
||||||
041629D4 7C673214
|
041629D4 7C673214
|
||||||
@ -91,87 +75,68 @@ $Unrestricted Kart Selection
|
|||||||
041629F4 38600014
|
041629F4 38600014
|
||||||
041629F8 48000004
|
041629F8 48000004
|
||||||
041629FC 4E800020
|
041629FC 4E800020
|
||||||
|
|
||||||
$Item Always Green Shell
|
$Item Always Green Shell
|
||||||
044C59C1 18000000
|
044C59C1 18000000
|
||||||
0420CB94 38600000
|
0420CB94 38600000
|
||||||
|
|
||||||
$Item Always Special Green Shell
|
$Item Always Special Green Shell
|
||||||
044C59C2 18000000
|
044C59C2 18000000
|
||||||
0420CB94 38600001
|
0420CB94 38600001
|
||||||
|
|
||||||
$Item Always Red Shell
|
$Item Always Red Shell
|
||||||
044C59C3 18000000
|
044C59C3 18000000
|
||||||
0420CB94 38600002
|
0420CB94 38600002
|
||||||
|
|
||||||
$Item Always Banana
|
$Item Always Banana
|
||||||
044C59C4 18000000
|
044C59C4 18000000
|
||||||
0420CB94 38600003
|
0420CB94 38600003
|
||||||
|
|
||||||
$Item Always Special Banana
|
$Item Always Special Banana
|
||||||
044C59C5 18000000
|
044C59C5 18000000
|
||||||
0420CB94 38600004
|
0420CB94 38600004
|
||||||
|
|
||||||
$Item Always Mushroom
|
$Item Always Mushroom
|
||||||
044C59C6 18000000
|
044C59C6 18000000
|
||||||
0420CB94 38600005
|
0420CB94 38600005
|
||||||
|
|
||||||
$Item Always Star
|
$Item Always Star
|
||||||
044C59C7 18000000
|
044C59C7 18000000
|
||||||
0420CB94 38600006
|
0420CB94 38600006
|
||||||
|
|
||||||
$Item Always Wan Wan
|
$Item Always Wan Wan
|
||||||
044C59C8 18000000
|
044C59C8 18000000
|
||||||
0420CB94 38600007
|
0420CB94 38600007
|
||||||
|
|
||||||
$Item Always Bomb
|
$Item Always Bomb
|
||||||
044C59C9 18000000
|
044C59C9 18000000
|
||||||
0420CB94 38600008
|
0420CB94 38600008
|
||||||
|
|
||||||
$Item Always Bros Special
|
$Item Always Bros Special
|
||||||
044C59CA 18000000
|
044C59CA 18000000
|
||||||
0420CB94 38600009
|
0420CB94 38600009
|
||||||
|
|
||||||
$Item Always Lightning
|
$Item Always Lightning
|
||||||
044C59CB 18000000
|
044C59CB 18000000
|
||||||
0420CB94 3860000A
|
0420CB94 3860000A
|
||||||
|
|
||||||
$Item Always Yoshi Egg
|
$Item Always Yoshi Egg
|
||||||
044C59CC 18000000
|
044C59CC 18000000
|
||||||
0420CB94 3860000B
|
0420CB94 3860000B
|
||||||
|
|
||||||
$Item Always Golden Mushroom
|
$Item Always Golden Mushroom
|
||||||
044C59CD 18000000
|
044C59CD 18000000
|
||||||
0420CB94 3860000C
|
0420CB94 3860000C
|
||||||
|
|
||||||
$Item Always Homing Shell
|
$Item Always Homing Shell
|
||||||
044C59CE 18000000
|
044C59CE 18000000
|
||||||
0420CB94 3860000D
|
0420CB94 3860000D
|
||||||
|
|
||||||
$Item Always Heart
|
$Item Always Heart
|
||||||
044C59CF 18000000
|
044C59CF 18000000
|
||||||
0420CB94 3860000E
|
0420CB94 3860000E
|
||||||
|
|
||||||
$Item Always Fake Prezzie
|
$Item Always Fake Prezzie
|
||||||
044C59D0 18000000
|
044C59D0 18000000
|
||||||
0420CB94 3860000F
|
0420CB94 3860000F
|
||||||
|
|
||||||
$Item Always Special Shells
|
$Item Always Special Shells
|
||||||
044C59D1 18000000
|
044C59D1 18000000
|
||||||
0420CB94 38600011
|
0420CB94 38600011
|
||||||
|
|
||||||
$Item Always 3 Mushrooms
|
$Item Always 3 Mushrooms
|
||||||
044C59D2 18000000
|
044C59D2 18000000
|
||||||
0420CB94 38600012
|
0420CB94 38600012
|
||||||
|
|
||||||
$Reduced Nintendo Blur
|
$Reduced Nintendo Blur
|
||||||
044CC631 18000000
|
044CC631 18000000
|
||||||
022B3346 000000E8
|
022B3346 000000E8
|
||||||
|
|
||||||
$Increased Nintendo Blur
|
$Increased Nintendo Blur
|
||||||
044CC632 18000000
|
044CC632 18000000
|
||||||
022B3346 000000CC
|
022B3346 000000CC
|
||||||
|
|
||||||
$Goraud Shading
|
$Goraud Shading
|
||||||
044CC633 18000000
|
044CC633 18000000
|
||||||
040A9714 4E800020
|
040A9714 4E800020
|
||||||
|
[EmuState]
|
||||||
|
EmulationStateId = 4
|
||||||
|
10
GNWE69.ini
10
GNWE69.ini
@ -1,6 +1,10 @@
|
|||||||
# GNWE69 - Def Jam Fight For NY
|
# GNWE69 - Def Jam Fight For NY
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core]
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
#Values set here will override the main dolphin settings.
|
||||||
EmulationStateId = 2
|
TLBHack = 1
|
||||||
|
Patch Region = 0x7e000000
|
||||||
|
[EmuState]
|
||||||
|
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 3
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
|
@ -1,6 +1,8 @@
|
|||||||
# GPTP41 - Prince of Persia Sands of Time
|
# GPTP41 - Prince of Persia Sands of Time
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
TLBHack=1
|
||||||
|
Patch Region=0x7ea00000
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 1
|
EmulationStateId = 2
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# GUPP8P - SHADOW THE HEDGEHOG
|
# GUPP8P - SHADOW THE HEDGEHOG
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 0
|
EmulationStateId = 4
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
|
@ -1,5 +1,7 @@
|
|||||||
# GWRE01 - WAVE RACE / BLUE STORM
|
# GWRE01 - WAVE RACE / BLUE STORM
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
0x80204ce8=twgt:0xE5207C22
|
||||||
|
0x80123bc8=word:0x00000000
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 3
|
EmulationStateId = 3
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
@ -1,5 +1,8 @@
|
|||||||
# GWRP01 - WAVE RACE / BLUE STORM
|
# GWRP01 - WAVE RACE / BLUE STORM
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
TLBHack=1
|
||||||
|
0x80000020=twgt:0xE5207C22
|
||||||
|
0x80000008=word:0x00000000
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 3
|
EmulationStateId = 3
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
6
GWZP01.ini
Normal file
6
GWZP01.ini
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
# GWZP01 - Dancing Stage: Mario Mix for EU
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 4
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
@ -1,6 +1,9 @@
|
|||||||
# GZ3E70 - Dragon Ball Z 2
|
# GZ3E70 - Dragon Ball Z 2
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
TLBHack=1
|
||||||
|
Patch Region=0x7ffaad5c
|
||||||
|
0x8019d3d8=word:0x00000000
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 2
|
EmulationStateId = 1
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay]
|
||||||
|
@ -3,6 +3,6 @@
|
|||||||
TLBHack=1
|
TLBHack=1
|
||||||
Patch Region=0x70000000
|
Patch Region=0x70000000
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 4
|
EmulationStateId = 3
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
|
@ -3,6 +3,6 @@
|
|||||||
#Values set here will override the main dolphin settings.
|
#Values set here will override the main dolphin settings.
|
||||||
[EmuState]
|
[EmuState]
|
||||||
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 0
|
EmulationStateId = 3
|
||||||
[OnFrame]
|
[OnFrame]
|
||||||
[ActionReplay]
|
[ActionReplay]
|
||||||
|
6
R3CE20.ini
Normal file
6
R3CE20.ini
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
# R3CE20 - Chrysler Classic Racing
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 4
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
6
RBZXUG.ini
Normal file
6
RBZXUG.ini
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
# RBZXUG - Billy the Wizard
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 4
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
@ -1,5 +1,6 @@
|
|||||||
# RDXP18 - SPORTS ISLAND
|
# RDXP18 - SPORTS ISLAND
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
Patch Region=0xa801000c
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 3
|
EmulationStateId = 3
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
6
REDP41.ini
Normal file
6
REDP41.ini
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
# REDP41 - RedSteel
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 2
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
@ -3,7 +3,7 @@
|
|||||||
#Values set here will override the main dolphin settings.
|
#Values set here will override the main dolphin settings.
|
||||||
[EmuState]
|
[EmuState]
|
||||||
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 0
|
EmulationStateId = 2
|
||||||
Issues="Boots then hangs, stuck on nop opcode?"
|
Issues="Boots then hangs, stuck on nop opcode?"
|
||||||
[OnFrame]
|
[OnFrame]
|
||||||
[ActionReplay]
|
[ActionReplay]
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
# REXP01 - Excite Truck
|
# REXP01 - Excite Truck
|
||||||
[Core] Values set here will override the main dolphin settings.
|
[Core] Values set here will override the main dolphin settings.
|
||||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 3
|
EmulationStateId = 2
|
||||||
[OnFrame] Add memory patches to be applied every frame here.
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
[ActionReplay] Add action replay cheats here.
|
[ActionReplay] Add action replay cheats here.
|
||||||
|
6
RIBPKM.ini
Normal file
6
RIBPKM.ini
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
# RIBPKM - Igor:The Game
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 3
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
6
RJ3P7J.ini
Normal file
6
RJ3P7J.ini
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
# RJ3P7J - Jeep® Thrills
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 3
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
6
RQBENR.ini
Normal file
6
RQBENR.ini
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
# RQBENR - Kawasaki Quad Bikes
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 2
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
6
RRAXUG.ini
Normal file
6
RRAXUG.ini
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
# RRAXUG - Rock'n'Roll Adventures
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 4
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
6
RRXXUG.ini
Normal file
6
RRXXUG.ini
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
# RRXXUG - Monster Trux Arenas
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 2
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
6
RSBP01.ini
Normal file
6
RSBP01.ini
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
# RSBP01 - Super Smash Bros. Brawl
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 2
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
6
RSPP01.ini
Normal file
6
RSPP01.ini
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
# RSPP01 - SPORTS PACK for REVOLUTION
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 4
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
@ -3,9 +3,8 @@
|
|||||||
#Values set here will override the main dolphin settings.
|
#Values set here will override the main dolphin settings.
|
||||||
[EmuState]
|
[EmuState]
|
||||||
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 0
|
EmulationStateId = 3
|
||||||
[OnLoad]
|
[OnLoad]
|
||||||
#Add memory patches to be loaded once on boot here.
|
#Add memory patches to be loaded once on boot here.
|
||||||
[OnFrame]
|
[OnFrame]
|
||||||
#Add memory patches to be applied every frame here.
|
|
||||||
[ActionReplay]
|
[ActionReplay]
|
||||||
|
6
RWSP8P.ini
Normal file
6
RWSP8P.ini
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
# RWSP8P - MARIO & SONIC At The OlympicGames
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 4
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
10
RX9Y69.ini
Normal file
10
RX9Y69.ini
Normal file
@ -0,0 +1,10 @@
|
|||||||
|
# RX9Y69 - Need for Speed(tm) Undercover
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[USA-1]
|
||||||
|
RegionName=USA (RSRE8P)
|
||||||
|
RegionByte=01
|
||||||
|
RegionString=80068080808080808080808080808080
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 0
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
6
RZ9PG9.ini
Normal file
6
RZ9PG9.ini
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
# RZ9PG9 - Family Party: 30 Great Games
|
||||||
|
[Core] Values set here will override the main dolphin settings.
|
||||||
|
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 4
|
||||||
|
[OnFrame] Add memory patches to be applied every frame here.
|
||||||
|
[ActionReplay] Add action replay cheats here.
|
7
readme.txt
Normal file
7
readme.txt
Normal file
@ -0,0 +1,7 @@
|
|||||||
|
as said in the version file, these ini's come from the ini database at
|
||||||
|
http://code.google.com/p/dolphin-cheats-database/
|
||||||
|
|
||||||
|
if you want the othere ini's you can download them all at once using a svn program
|
||||||
|
or
|
||||||
|
one by one using a browser from:
|
||||||
|
http://dolphin-cheats-database.googlecode.com/svn/trunk/
|
Loading…
Reference in New Issue
Block a user