Mark the audio streams as final.

These aren't intended to be continually extended.
This commit is contained in:
lioncash
2014-03-18 10:37:45 -04:00
parent fab2808e5c
commit 5e5ab61d0c
10 changed files with 10 additions and 10 deletions

View File

@ -15,7 +15,7 @@
#define BUFSIZE (1024 * 8 * 4)
#endif
class DSound : public SoundStream
class DSound final : public SoundStream
{
#ifdef _WIN32
std::thread thread;