Mark the audio streams as final.

These aren't intended to be continually extended.
This commit is contained in:
lioncash
2014-03-18 10:37:45 -04:00
parent fab2808e5c
commit 5e5ab61d0c
10 changed files with 10 additions and 10 deletions

View File

@ -9,7 +9,7 @@
#define BUF_SIZE (48000 * 4 / 32)
class NullSound : public SoundStream
class NullSound final : public SoundStream
{
// playback position
short realtimeBuffer[BUF_SIZE / sizeof(short)];