Mark the audio streams as final.

These aren't intended to be continually extended.
This commit is contained in:
lioncash
2014-03-18 10:37:45 -04:00
parent fab2808e5c
commit 5e5ab61d0c
10 changed files with 10 additions and 10 deletions

View File

@ -14,7 +14,7 @@
#include "Common/Common.h"
#include "Common/Thread.h"
class PulseAudio : public SoundStream
class PulseAudio final : public SoundStream
{
#if defined(HAVE_PULSEAUDIO) && HAVE_PULSEAUDIO
public: