mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-24 06:39:46 -06:00
VideoCommon: cleanup of "components" usage
This "u32 components" is a list of flags which attributes of the vertex loader are present. We are used to append this variable to lots of vertex generation functions, but some of them don't need it at all.
This commit is contained in:
@ -23,7 +23,7 @@ public:
|
||||
static void Shutdown();
|
||||
static void DoState(PointerWrap &p);
|
||||
|
||||
static void SetConstants(u32 components); // sets pixel shader constants
|
||||
static void SetConstants(); // sets pixel shader constants
|
||||
|
||||
// constant management, should be called after memory is committed
|
||||
static void SetColorChanged(int type, int index);
|
||||
|
Reference in New Issue
Block a user