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nJoy: Enabled keyboard input (only for buttons so far) through wxWidgets in the main application. It only works when you render to the main window.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1706 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -15,53 +15,71 @@
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#include <stdio.h>
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#include "Common.h"
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//////////////////////////////////////////////////////////////////////////////////////
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// Include and declarations
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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#include <stdio.h> // System
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#include "Common.h" // Local
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#include "StringUtil.h"
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bool DefaultMsgHandler(const char* caption, const char* text, bool yes_no);
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bool DefaultMsgHandler(const char* caption, const char* text, bool yes_no, int Style);
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static MsgAlertHandler msg_handler = DefaultMsgHandler;
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/////////////////////////////
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/* Select which of these functions that are used for message boxes. If wxWidgets is enabled
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we will use wxMsgAlert() that is defined in main.cpp */
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void RegisterMsgAlertHandler(MsgAlertHandler handler)
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{
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msg_handler = handler;
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msg_handler = handler;
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}
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bool MsgAlert(const char* caption, bool yes_no, const char* format, ...)
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{
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char buffer[2048];
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va_list args;
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bool ret = false;
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va_start(args, format);
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CharArrayFromFormatV(buffer, 2048, format, args);
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LOG(MASTER_LOG, "%s: %s", caption, buffer);
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if (msg_handler)
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{
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ret = msg_handler(caption, buffer, yes_no);
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}
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va_end(args);
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return ret;
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}
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bool DefaultMsgHandler(const char* caption, const char* text, bool yes_no)
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/////////////////////////////////////////////////////////////
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/* This is the first stop for messages where the log is updated and the correct windows
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is shown */
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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bool MsgAlert(const char* caption, bool yes_no, int Style, const char* format, ...)
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{
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#ifdef _WIN32
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if (yes_no)
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return IDYES == MessageBox(0, text, caption,
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MB_ICONQUESTION | MB_YESNO);
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else {
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MessageBox(0, text, caption, MB_ICONWARNING);
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return true;
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}
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#else
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printf("%s\n", text);
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return true;
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#endif
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// ---------------------------------
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// Read message and write it to the log
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// -----------
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char buffer[2048];
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va_list args;
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bool ret = false;
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va_start(args, format);
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CharArrayFromFormatV(buffer, 2048, format, args);
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LOG(MASTER_LOG, "%s: %s", caption, buffer);
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// -----------
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if (msg_handler) {
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ret = msg_handler(caption, buffer, yes_no, Style);
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}
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va_end(args);
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return ret;
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}
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/////////////////////////////////////////////////////////////
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/* This is used in the No-GUI build */
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// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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bool DefaultMsgHandler(const char* caption, const char* text, bool yes_no, int Style)
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{
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#ifdef _WIN32
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if (yes_no)
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// Return true for IDYES
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return IDYES == MessageBox(0, "Why is there no icon", caption,
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MB_ICONQUESTION | MB_YESNO);
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else {
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MessageBox(0, text, caption, MB_ICONWARNING);
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return true;
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}
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#else
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printf("%s\n", text);
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return true;
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#endif
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}
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