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Fifo: Make g_bSkipCurrentFrame a TU-local variable
This is only ever queried, making it a global isn't necessary.
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@ -13,8 +13,6 @@ class PointerWrap;
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namespace Fifo
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{
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extern bool g_bSkipCurrentFrame;
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// This could be in SConfig, but it depends on multiple settings
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// and can change at runtime.
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extern bool g_use_deterministic_gpu_thread;
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@ -53,5 +51,6 @@ void EmulatorState(bool running);
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bool AtBreakpoint();
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void ResetVideoBuffer();
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void SetRendering(bool bEnabled);
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bool WillSkipCurrentFrame();
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};
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} // namespace Fifo
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