SimplePad: Added input recording options to the GUI, now we just need to get rerecording to work to, perhaps one can rewind the input counter when a state is loaded? So the input counter is saved in the savestate for the pad.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2184 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
John Peterson
2009-02-09 20:06:27 +00:00
parent 09c8368180
commit 5edef94753
13 changed files with 312 additions and 196 deletions

View File

@ -73,11 +73,14 @@ static const char* controlNames[] =
"Mic-button",
};
struct SPads {
struct SPads
{
bool bEnableXPad; // Use an XPad in addition to the keyboard?
bool bAttached; // Pad is "attached" to the gamecube/wii
bool bDisable; // Disabled when dolphin isn't in focus
bool bRumble; // Rumble for xpad
bool bRecording;
bool bPlayback;
int XPadPlayer; // Player# of the xpad
unsigned int keyForControl[NUMCONTROLS];// Keyboard mapping
};