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SimplePad: Added input recording options to the GUI, now we just need to get rerecording to work to, perhaps one can rewind the input counter when a state is loaded? So the input counter is saved in the savestate for the pad.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2184 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -73,11 +73,14 @@ static const char* controlNames[] =
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"Mic-button",
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};
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struct SPads {
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struct SPads
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{
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bool bEnableXPad; // Use an XPad in addition to the keyboard?
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bool bAttached; // Pad is "attached" to the gamecube/wii
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bool bDisable; // Disabled when dolphin isn't in focus
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bool bRumble; // Rumble for xpad
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bool bRecording;
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bool bPlayback;
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int XPadPlayer; // Player# of the xpad
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unsigned int keyForControl[NUMCONTROLS];// Keyboard mapping
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};
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