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SimplePad: Added input recording options to the GUI, now we just need to get rerecording to work to, perhaps one can rewind the input counter when a state is loaded? So the input counter is saved in the savestate for the pad.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2184 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -168,7 +168,7 @@ void Config::Save(int Slot)
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file.Set(SectionName.c_str(), "Diagonal", PadMapping[i].SDiagonal);
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file.Set(SectionName.c_str(), "SquareToCircle", PadMapping[i].bSquareToCircle);
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file.Set(SectionName.c_str(), "AdvancedMapFilter", PadMapping[i].bFilterSettings);
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file.Set(SectionName.c_str(), "AdvancedMapFilter", PadMapping[i].bNoTriggerFilter);
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// ======================================
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// Debugging
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@ -255,7 +255,7 @@ void Config::Load(bool ChangePad, bool ChangeSaveByID)
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file.Get(SectionName.c_str(), "Diagonal", &PadMapping[i].SDiagonal, "100%");
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file.Get(SectionName.c_str(), "SquareToCircle", &Tmp, false); PadMapping[i].bSquareToCircle = Tmp;
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file.Get(SectionName.c_str(), "AdvancedMapFilter", &Tmp,false); PadMapping[i].bFilterSettings = Tmp;
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file.Get(SectionName.c_str(), "AdvancedMapFilter", &Tmp, false); PadMapping[i].bNoTriggerFilter = Tmp;
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// =============================
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// Debugging
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