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https://github.com/dolphin-emu/dolphin.git
synced 2025-07-21 05:09:34 -06:00
Now WiiMote button mapping supports both Keyboard & Joypad, or even mixed, no need to bother Xpadder. :)
But I've only tested on Win32 SDL, don't know about Linux or 360pad. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4630 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -85,10 +85,10 @@ WiimoteRecordingConfigDialog::WiimoteRecordingConfigDialog(wxWindow *parent, wxW
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void WiimoteRecordingConfigDialog::OnClose(wxCloseEvent& event)
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{
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event.Skip();
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g_FrameOpen = false;
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SaveFile();
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g_Config.Save();
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event.Skip();
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EndModal(wxID_CLOSE);
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}
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@ -100,7 +100,6 @@ void WiimoteRecordingConfigDialog::CloseClick(wxCommandEvent& event)
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Close();
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break;
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case ID_APPLY:
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g_Config.Save();
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SaveFile();
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WiiMoteEmu::LoadRecordedMovements();
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break;
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