InputCommon: Clean up how numeric settings are handled. Add units of measure to UI. Eliminate hidden magic values of the IR cursor.

This commit is contained in:
Jordan Woyak
2019-03-26 19:31:03 -05:00
parent 75e74315e6
commit 5efb717873
55 changed files with 552 additions and 567 deletions

View File

@ -13,10 +13,17 @@
namespace ControllerEmu
{
class BooleanSetting;
class Control;
class NumericSettingBase;
struct NumericSettingDetails;
template <typename T>
class NumericSetting;
template <typename T>
class SettingValue;
enum class GroupType
{
Other,
@ -46,12 +53,22 @@ public:
void SetControlExpression(int index, const std::string& expression);
template <typename T>
void AddSetting(SettingValue<T>* value, const NumericSettingDetails& details,
std::common_type_t<T> default_value, std::common_type_t<T> min_value = {},
std::common_type_t<T> max_value = T(100))
{
numeric_settings.emplace_back(
std::make_unique<NumericSetting<T>>(value, details, default_value, min_value, max_value));
}
void AddDeadzoneSetting(SettingValue<double>* value, double maximum_deadzone);
const std::string name;
const std::string ui_name;
const GroupType type;
std::vector<std::unique_ptr<Control>> controls;
std::vector<std::unique_ptr<NumericSetting>> numeric_settings;
std::vector<std::unique_ptr<BooleanSetting>> boolean_settings;
std::vector<std::unique_ptr<NumericSettingBase>> numeric_settings;
};
} // namespace ControllerEmu