Fixed the DSP LLE debugger, it also automatically shows the disassembly on image load.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2998 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
XTra.KrazzY
2009-04-18 19:06:47 +00:00
parent ab5354d644
commit 5f0ac1db68
4 changed files with 17 additions and 12 deletions

View File

@ -93,8 +93,7 @@ void DSPDebuggerLLE::CreateGUIControls()
void DSPDebuggerLLE::OnClose(wxCloseEvent& event)
{
wxWindow::Destroy();
event.Skip();
Hide();
}
void DSPDebuggerLLE::OnChangeState(wxCommandEvent& event)
@ -218,7 +217,6 @@ void DSPDebuggerLLE::RebuildDisAsmListView()
char Temp2[256];
sprintf(Temp2, "0x%04x", dsp_imem_read(CurrentPC));
AssemblerSettings settings;
DSPDisassembler disasm(settings);
std::string op_str;
disasm.DisOpcode(binbuf, 2, &settings.pc, &op_str);